tag:blogger.com,1999:blog-38590833617491736962024-03-13T20:09:33.540+08:00Garena Dota Maphack Exp hack Crack Pudge 666 DownloadMap Hack Dota Garena Exp Hack Crack Pudge 666 Download Dota MapsDota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.comBlogger120125tag:blogger.com,1999:blog-3859083361749173696.post-46914193974497429352010-10-25T10:22:00.003+08:002010-10-25T10:27:08.964+08:00Diablo 3<object type='application/x-shockwave-flash' data='http://www.verycd.com/watch/68bbd5ee7a0dc736b9edc4f83aee7bb552459584' width='450' height='375'><param name='movie' value='http://www.verycd.com/watch/68bbd5ee7a0dc736b9edc4f83aee7bb552459584' /><param name='movie' value='http://www.verycd.com/watch/68bbd5ee7a0dc736b9edc4f83aee7bb552459584' /><param name='allowFullScreen' value='true' /><param name='BGCOLOR' value='#FFFFFF' /><a href='http://www.verycd.com/files/68bbd5ee7a0dc736b9edc4f83aee7bb552459584'><img src='http://image-7.verycd.com/player/1fff9c197a84b66e5db55c7350267057355424/origin.jpg' border='0' /></a></object><br />
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Diablo 3 Game Overview:<br />
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Diablo 3 Toolbar / Quick Menu<br />
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Diablo 3 Enemy Display and Map<br />
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Diablo 3 Inventory Menu<br />
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Diablo 3 Potions, Gems, Runes and Jewels<br />
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Diablo 3 Gameplay Mechanics<br />
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Diablo 3 Bosses and Minibosses<br />
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Diablo 3 Physics <br />
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Diablo 3 demo preview gameplay videos:<br />
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Diablo 3 G4 preview 19minutes of Diablo 3 Gamplay<br />
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Diablo 3 trailer:<br />
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Cinematic (Diablo 3 launch trailer) Artwork trailer Blizzard Worldwide Invitational dev team Q&A part 1 Blizzard Worldwide Invitational dev team Q&A part 2<br />
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Diablo 3 News:<br />
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Diablo 3 to be on cover of PC Gamer<br />
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Former Blizzard Employee's Opinion on D3<br />
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Diablo 3 release date? - Estimated 2011<br />
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At Blizzcon 2009, it was revealed that Blizzard plans to launch two games in 2010: StarCraft 2 and the World of Warcraft expansion Cataclysm. It's unlikely that Blizzard, reknowned for the high quality of their games, would try to rush Diablo III in the same year as well. And that, I'm afraid, means the earliest Diablo 3 will be available will be late 2010 or 2011.<br />
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Where to Download Diablo 3 demo?<br />
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Everyone is dying to have a go at a playable Diablo 3 demo, but Blizzard has so far released only videos of gameplay demonstrations. There has been rumors floating around that Blizzard will announce a Diablo 3 Beta accessible through Battle.net like they have with past games. Stay tuned for updates and where to sign up if a Diablo 3 beta test is announced.<br />
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Diablo 3 info and news<br />
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After 8 years of waiting, Blizzard has finally announced the next highly anticipated installment in the Diablo series. Blizzard has not released a playable Diablo 3 demo as of yet since the game is currently still in development. However, Blizzard has stated that the game engine and mechanics are complete, all that is left is to add additional content and tweaking and balancing. Blizzard has not ruled out that a Diablo beta may be available over Battle.net <br />
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"Two decades have passed since the demonic denizens, Diablo, Mephisto, and Baal, wandered the world of Sanctuary in a vicious rampage to shackle humanity into unholy slavery. Yet for those who battled the Prime Evils directly, the memory fades slowly and the wounds of the soul still burn."<br />
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"When Deckard Cain returns to the ruins of Tristram's Cathedral seeking clues to new stirrings of evil, a comet from the heavens strikes the very ground where Diablo once entered the world. The comet carries a dark omen in its fiery being and it calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells – and even the failing luminaries of the High Heavens itself."<br />
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Features:<br />
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Multiplayer gaming with Blizzard's Battle.net service (players will be able to drop in and out of co-operative play) <br />
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Enhanced quest system with random level and encounters generator to offer different replay experiences. <br />
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Diablo III will be the first game in the series to use 3D rendering, but will still have an isometric, overhead view. <br />
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Interactive with environments: lay traps, use destructible objects against your foes, and use environmental obstacles to your advantage - all powered by the Havoc physics system. <br />
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New available classes and re-imagined old ones: Witch Doctor, Barbarian (more will be available as Blizzard releases more info) <br />
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Diablo 3 Demo <br />
Diablo 3 trainer<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com34tag:blogger.com,1999:blog-3859083361749173696.post-50958783306828685792010-04-14T08:32:00.000+08:002010-04-14T08:32:51.898+08:00CHANGELOGSVERSION 6.67C<br />
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<span class="Apple-style-span" style="color: #919390; font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 19px;"><img alt="Changelog 6.67c" border="0" id="6.67c" src="http://www.playdota.com/img/changelogs/1269966530.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /><br />
* Fixed casting distance exploits with Skewer<br />
* Fixed a bug that could sometimes cause everyone in the game gets a massive FPS drop for a minute<br />
* Fixed Cleave/Anchor Smash from instantly killing Swarm creatures<br />
* Various performance improvements when casting The Swarm<br />
* Fixed Soul Steal channeling text in the tooltip<br />
* Non-hero units now do half damage to The Swarm<br />
* Commands like -test and -wtf are now restricted if there is a gamebot deciding the mode to be used<br />
* Fixed a bug with lifesteal and The Swarm creatures<br />
* Fixed a rare Mac issue with shared Soul Ring<br />
* Added passive icon for Strygwyr's Thirst<br />
* Added passive icon for Plague<br />
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<img alt="Changelog 6.67b" border="0" id="6.67b" src="http://www.playdota.com/img/changelogs/1269576434.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /><br />
* Fixed some important bugs from the last patch<br />
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<img alt="Changelog 6.67" border="0" id="6.67" src="http://www.playdota.com/img/changelogs/1268332883.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /> </span><br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/heroes.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/axe.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Axe" /> <a href="http://www.playdota.com/heroes/axe" style="color: #64a8e5; text-decoration: none;" target="_blank">Axe</a><br />
- Culling Blade Scepter CD reduced by 5 seconds<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/beast.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="BM" /> <a href="http://www.playdota.com/heroes/beastmaster" style="color: #64a8e5; text-decoration: none;" target="_blank">Beastmaster</a><br />
- Greater Hawk bounty increased from 40 to 65 gold<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bone.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Bone" /> <a href="http://www.playdota.com/heroes/bone-fletcher" style="color: #64a8e5; text-decoration: none;" target="_blank">Bone Fletcher</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Death Pact reworked</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bh.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Bh" /> <a href="http://www.playdota.com/heroes/bounty-hunter" style="color: #64a8e5; text-decoration: none;" target="_blank">Bounty Hunter</a><br />
- Tracked targets now have a visual effect above their head that is only shown to Bounty Hunter's allies. Neither the target nor any enemy can see it. (concept only: <a href="http://www.playdota.com/forums/102922/buff-track/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">102922</span></a>)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Bb" /> <a href="http://www.playdota.com/heroes/bristleback" style="color: #64a8e5; text-decoration: none;" target="_blank">Bristleback</a><br />
- Warpath maximum stacks increased from 4 to 5<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Cent" /> <a href="http://www.playdota.com/heroes/centaur-warchief" style="color: #64a8e5; text-decoration: none;" target="_blank">Centaur Warchief</a><br />
- Return's damage reworked from 12.5/25/37.5/50 damage to attackers to 10+26/34/42/50% of your Strength as damage<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/chen.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Chen" /> <a href="http://www.playdota.com/heroes/holy-knight" style="color: #64a8e5; text-decoration: none;" target="_blank">Chen</a><br />
- Test of Faith cooldown from 30 to 30/28/26/24<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Cw" /> <a href="http://www.playdota.com/heroes/clockwerk-goblin" style="color: #64a8e5; text-decoration: none;" target="_blank">Clockwerk</a><br />
- Power Cogs unit trapping code improved a little bit<br />
- Hookshot Scepter CD from 20 to 15<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Dirge" /> <a href="http://www.playdota.com/heroes/undying" style="color: #64a8e5; text-decoration: none;" target="_blank">Dirge</a><br />
- Tombstone's HP increased from 150/300/450/600 to 200/400/600/800<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/furion.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Furion" /> <a href="http://www.playdota.com/heroes/prophet" style="color: #64a8e5; text-decoration: none;" target="_blank">Furion</a><br />
- Sprout can now be cast at a target point (<a href="http://www.playdota.com/forums/173567/tweak-sprout/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">173567</span></a>)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/husk.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Husk" /> <a href="http://www.playdota.com/heroes/sacred-warrior" style="color: #64a8e5; text-decoration: none;" target="_blank">Huskar</a><br />
- Inner vitality heal interval is smoother (same overall heal)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/thd.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Thd" /> <a href="http://www.playdota.com/heroes/twin-head-dragon" style="color: #64a8e5; text-decoration: none;" target="_blank">Jakiro</a><br />
- Base armor increased by 2<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/aa.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Ancient Apparition" /> <a href="http://www.playdota.com/heroes/ancient-apparition" style="color: #64a8e5; text-decoration: none;" target="_blank">Kaldr</a><br />
- Cold Feet mana cost increased from 90/100/110/120 to 150<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Admiral" /> <a href="http://www.playdota.com/heroes/admiral" style="color: #64a8e5; text-decoration: none;" target="_blank">Kunkka</a><br />
- Base armor decreased by 1<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/skel.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Skel" /> <a href="http://www.playdota.com/heroes/skeleton-king" style="color: #64a8e5; text-decoration: none;" target="_blank">Leoric</a><br />
- Vampiric Aura AoE increased from 600 to 900<br />
- Reincarnation now costs a constant 100 manacost instead of 100/150/200<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lesh.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Lesh" /> <a href="http://www.playdota.com/heroes/tormented-soul" style="color: #64a8e5; text-decoration: none;" target="_blank">Leshrac</a><br />
- Split Earth cast range increased from 650 to 750<br />
- Diabolic Edict cooldown reduced from 30/28/26/24 to 22<br />
- Visual effect now properly shows on Scourge towers<br />
- Fixed Diabolic Edict considering invulnerable buildings as valid targets and wasting some hits<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lich.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Lich" /> <a href="http://www.playdota.com/heroes/lich" style="color: #64a8e5; text-decoration: none;" target="_blank">Lich</a><br />
- Frost Nova's Level 4 cooldown from 9.25 to 8<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Lina" /> <a href="http://www.playdota.com/heroes/slayer" style="color: #64a8e5; text-decoration: none;" target="_blank">Lina Inverse</a><br />
- Fiery Soul Attack Speed buff from 20/30/40/50% to 30/40/50/60%<br />
- Light Strike Array cooldown from 10 to 8<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Luna" /> <a href="http://www.playdota.com/heroes/moon-rider" style="color: #64a8e5; text-decoration: none;" target="_blank">Luna</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Lunar Blessing reworked</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lycan.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Lycan" /> <a href="http://www.playdota.com/heroes/lycanthrope" style="color: #64a8e5; text-decoration: none;" target="_blank">Lycanthrope</a><br />
- Howl hero bonus damage from 11/22/33/44 to 20/30/40/50 (unit bonus damage scaling remains 4/8/12/16)<br />
- Howl duration from 16 to 12.<br />
- Howl cooldown from 35 to 50/45/40/35.<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/omni.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Omni" /> <a href="http://www.playdota.com/heroes/omniknight" style="color: #64a8e5; text-decoration: none;" target="_blank">Omni Knight</a><br />
- Repel duration decreased from 5/10/15/20 duration to 6/8/10/12<br />
- Repel cooldown decreased from 20 to 14<br />
- Repel mana cost decreased from 60/70/80/90 to 50<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Mag" /> <a href="http://www.playdota.com/heroes/magnataur" style="color: #64a8e5; text-decoration: none;" target="_blank">Magnataur</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Reworked some of his abilities</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dusa.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Dusa" /> <a href="http://www.playdota.com/heroes/medusa" style="color: #64a8e5; text-decoration: none;" target="_blank">Medusa</a><br />
- Intelligence per level reduced from 2.25 to 1.85<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/naix.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Naix" /> <a href="http://www.playdota.com/heroes/lifestealer" style="color: #64a8e5; text-decoration: none;" target="_blank">Naix</a><br />
- Open Wounds cooldown from 30/25/20/15 to 24/20/16/12<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Na" /> <a href="http://www.playdota.com/heroes/nerubian-assassin" style="color: #64a8e5; text-decoration: none;" target="_blank">Nerubian Assassin</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Spiked Carapace replaced with Urna Swarm</span><br />
- Impale damage reduced from 80/160/230/300 to 80/140/200/260<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/weaver.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Weaver" /> <a href="http://www.playdota.com/heroes/nerubian-weaver" style="color: #64a8e5; text-decoration: none;" target="_blank">Nerubian Weaver</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">New Ability</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lancer.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Lancer" /> <a href="http://www.playdota.com/heroes/phantom-lancer" style="color: #64a8e5; text-decoration: none;" target="_blank">Phantom Lancer</a><br />
- Juxtapose illusions now take 450% extra damage (up from 400%)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/puck.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Puck" /> <a href="http://www.playdota.com/heroes/faerie-dragon" style="color: #64a8e5; text-decoration: none;" target="_blank">Puck</a><br />
- Added Aghanims to Faerie Dragon (5->7 Dream Coil duration, +100 break damage, +50 manacost)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pudge.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Pudge" /> <a href="http://www.playdota.com/heroes/butcher" style="color: #64a8e5; text-decoration: none;" target="_blank">Pudge</a><br />
- Flesh Heap death AoE increased from 400 to 525<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/qop.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Qop" /> <a href="http://www.playdota.com/heroes/queen-of-pain" style="color: #64a8e5; text-decoration: none;" target="_blank">Queen of Pain</a><br />
- Shadow Strike duration damage increased from 10/20/40/50 to 15/30/45/60<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sb.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Sb" /> <a href="http://www.playdota.com/heroes/spiritbreaker" style="color: #64a8e5; text-decoration: none;" target="_blank">Spirit Breaker</a><br />
- Charge of Darkness stun duration improved from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6<br />
- Charge of Darkness chargeup movement bonus standardized across all levels (now 15% each second). As before, magic immunity is gained when fully charged.<br />
- Charge of Darkness movement bonus now lasts for 2 seconds after impact with target.<br />
- Fixed the enemy seeing Spiritbreaker briefly on the minimap when Charge of Darkness is cast<br />
- Fixed Spiritbreaker losing attack focus when you Greaterbash someone<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/silencer.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Silencer" /> <a href="http://www.playdota.com/heroes/silencer" style="color: #64a8e5; text-decoration: none;" target="_blank">Silencer</a><br />
- Curse of the Silent now displays a buff indicator<br />
- Game-wide sound gets muted when Global Silence is used (<a href="http://www.playdota.com/forums/173422/sound-global-silence/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">173422</span></a>)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/slar.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Slar" /> <a href="http://www.playdota.com/heroes/slithereen-guard" style="color: #64a8e5; text-decoration: none;" target="_blank">Slardar</a><br />
- Amplify Damage duration reduced from 30 to 25 seconds<br />
- Sprint duration reduced from 25 to 20<br />
- Sprint cooldown reduced from 45 to 40<br />
- Sprint bonus MS rescaled from 10/20/30/40% to 20/27/33/40%<br />
- Sprint damage amp increased from 10% to 15%<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/spec.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Spec" /> <a href="http://www.playdota.com/heroes/spectre" style="color: #64a8e5; text-decoration: none;" target="_blank">Spectre</a><br />
- Desolate's search AOE improved from 400 to 350<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Storm" /> <a href="http://www.playdota.com/heroes/storm-spirit" style="color: #64a8e5; text-decoration: none;" target="_blank">Storm Spirit</a><br />
- Attack range lowered from 500 to 480<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sven.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Sven" /> <a href="http://www.playdota.com/heroes/rogue-knight" style="color: #64a8e5; text-decoration: none;" target="_blank">Sven</a><br />
- Storm Bolt cooldown increased from 14 to 15<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/techie.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Techie" /> <a href="http://www.playdota.com/heroes/goblin-techies" style="color: #64a8e5; text-decoration: none;" target="_blank">Techies</a><br />
- Now gains XP for kills he gets with his remote mines or proximity mines if he is outside of the normal xp range.<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tiny.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Tiny" /> <a href="http://www.playdota.com/heroes/stone-giant" style="color: #64a8e5; text-decoration: none;" target="_blank">Tiny</a><br />
- Grow movement bonus per level increased from 5 to 10<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tb.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Tb" /> <a href="http://www.playdota.com/heroes/soul-keeper" style="color: #64a8e5; text-decoration: none;" target="_blank">Terrorblade</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Soul Steal Reworked</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/tide.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Tide" /> <a href="http://www.playdota.com/heroes/tidehunter" style="color: #64a8e5; text-decoration: none;" target="_blank">Tidehunter</a><br />
- Ravage now has some travel time as it grows outwards<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Treant" /> <a href="http://www.playdota.com/heroes/treant-protector" style="color: #64a8e5; text-decoration: none;" target="_blank">Rooftrellen</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Reworked Eyes in the Forest</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/troll.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Troll" /> <a href="http://www.playdota.com/heroes/troll-warlod" style="color: #64a8e5; text-decoration: none;" target="_blank">Troll Warlord</a><br />
- Berserker's Rage bash rebalanced from 5/5/10/10% chance for 2 seconds bash and 25/50/25/50 damage to 10% chance for 0.8/1.2/1.6/2 seconds bash and 20/30/40/50 damage<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/vs.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Vs" /> <a href="http://www.playdota.com/heroes/vengeful-spirit" style="color: #64a8e5; text-decoration: none;" target="_blank">Vengeful Spirit</a><br />
- Wave of Terror now reduces HP instead of dealing damage (same overall HP loss, but now does not disable clarity/dagger/etc)<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/veno.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Veno" /> <a href="http://www.playdota.com/heroes/venomancer" style="color: #64a8e5; text-decoration: none;" target="_blank">Venomancer</a><br />
- Poison Nova duration increased from 12 to 12/14/15/16 (Agh's) seconds<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/zeus.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Zeus" /> <a href="http://www.playdota.com/heroes/lord-of-olympia" style="color: #64a8e5; text-decoration: none;" target="_blank">Zeus</a><br />
- Static Field AoE increased from 800 to 900<br />
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<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/items.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNArcaneRing.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="ArcaneRing" /> <a href="http://www.playdota.com/items/arcane-ring" style="color: #64a8e5; text-decoration: none;" target="_blank">Arcane Ring</a><br />
- Armor bonus increased from 3 to 4<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNUnholyStrength.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="ArmletOfMordiggian" /> <a href="http://www.playdota.com/items/armlet-of-mordiggian" style="color: #64a8e5; text-decoration: none;" target="_blank">Armlet of Mordiggian</a><br />
- Toggle cooldown from 10 to 5 seconds<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/WeaponDealer/BTNClawsOfAttack%20Kopie.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="BladesOfAttack" /> <a href="http://www.playdota.com/items/blades-of-attack" style="color: #64a8e5; text-decoration: none;" target="_blank">Blades of Attack</a><br />
- Cost decreased from 500 to 450<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Bloodstone" /> <a href="http://www.playdota.com/items/bloodstone" style="color: #64a8e5; text-decoration: none;" target="_blank">Bloodstone</a><br />
- Bonus HP increased by 50 from 450/400 HP/MP to 500/400 HP/MP<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="EtherealBlade" /> <a href="http://www.playdota.com/items/ethereal-blade" style="color: #64a8e5; text-decoration: none;" target="_blank">Ethereal Blade</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">New Recipe Item</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_06.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Dagon" /> <a href="http://www.playdota.com/items/dagon" style="color: #64a8e5; text-decoration: none;" target="_blank">Dagon</a><br />
- Recipe reduced from 1350 to 1300<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNForceStaff.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="ForceStaff" /> <a href="http://www.playdota.com/items/force-staff" style="color: #64a8e5; text-decoration: none;" target="_blank">Force Staff</a><br />
- Cooldown decreased from 25 to 20<br />
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<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNINV_Helmet_17.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="HeaddressOfRejuvenation" /> <a href="http://www.playdota.com/items/headdress-of-rejuvenation" style="color: #64a8e5; text-decoration: none;" target="_blank">Headdress of Rejuvenation</a><br />
- HP regen aura increased from 2 to 3<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Mjollnir" /><img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNStormHammer.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Maelstrom" /> <a href="http://www.playdota.com/items/mjollnir" style="color: #64a8e5; text-decoration: none;" target="_blank">Mjollnir</a> & <a href="http://www.playdota.com/items/maelstrom" style="color: #64a8e5; text-decoration: none;" target="_blank">Maelstrom</a><br />
- Chance to proc lighting increased from 20->25% and adjusted the damage (same overall damage rates, just little more reliable)<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_ThrowingAxe_02.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Manta" /> <a href="http://www.playdota.com/items/manta-style" style="color: #64a8e5; text-decoration: none;" target="_blank">Manta Style</a><br />
- Recipe increased from 500 to 600<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNNecromancerMaster.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Necronomicon3" /> <a href="http://www.playdota.com/items/necronomicon" style="color: #64a8e5; text-decoration: none;" target="_blank">Necronomicon</a><br />
- Summoned units are now able to attack Ancients<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNJapaneseSword.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Sange" /> <a href="http://www.playdota.com/items/sange" style="color: #64a8e5; text-decoration: none;" target="_blank">Sange</a><br />
- Recipe decreased from 800 to 750<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHornOfDoom.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Satanic" /> <a href="http://www.playdota.com/items/satanic" style="color: #64a8e5; text-decoration: none;" target="_blank">Satanic</a><br />
- Unholy Rage activated lifesteal from 150 to 175%<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNRingLionHead.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="SoulRing" /> <a href="http://www.playdota.com/items/soul-ring" style="color: #64a8e5; text-decoration: none;" target="_blank">Soul Ring</a><br />
- <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">New Recipe Item</span> (<a href="http://www.playdota.com/forums/180353/item-ring-deadly-sins/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">180353</span></a>)<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNINV_Sword_10.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Yasha" /> <a href="http://www.playdota.com/items/yasha" style="color: #64a8e5; text-decoration: none;" target="_blank">Yasha</a><br />
- Recipe decreased from 800 to 750<br />
<br />
<br />
<br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><br />
* <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Implemented a new mode for observers -zm (-zoommode). It pulls the camera outwards to see more action at the same time. </span><br />
<br />
* <span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: darkorange; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Implemented a new game mode -cp (-capturepoint)</span><br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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<br />
* A few new tree placement changes (see images inside)<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
<br />
* Bonus magic damage to Decrepified units changed from 44% to 40%<br />
<br />
* Removed creep targetability from Clarity Potion<br />
* Added text message when a courier gets upgraded (<a href="http://www.playdota.com/forums/197577/message-add-one-flying-courier-upgrade/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">197577</span></a>)<br />
* Updated various tooltips (<a href="http://www.playdota.com/forums/168489/tooltips-random-tooltip-fixes/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">168489</span></a>)<br />
* Fixed Moonwells visual chargeup animation<br />
* Earthsplitter visual effect now more accurate<br />
* Added bonus gold/xp values to the final scoreboard<br />
* Added correct portrait with crown for King Leoric (<a href="http://www.playdota.com/forums/155373/model-king-leorics-portrait-crown/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">155373</span></a>)<br />
* Fixed some minor issues with Ironwood Branch icon (<a href="http://www.playdota.com/forums/147529/gg-branchs-disabled-icon/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">147529</span></a>)<br />
* Fixed a lot of passive icon inconsistencies<br />
<br />
* CM heros updated (In: Alchemist, Visage, Bounty Hunter, Spiritbreaker, Lucifer, Out: NA, Mag, TB, Tree, Weaver, Clinkz)<br />
* Only blue can type -cm 1/2<br />
* Fixed inaccurate replay data for assists ("Assist"+AssistPlayerId,VictimPlayerId)<br />
* Added Neutral Creep kills replay data during update inteveral ("NK"+PID,Value)<br />
* Replay data event written for successful player swaps ("SWAP_1_3",heroid for player 1 swapping player 3, heroid is the id that player 1 receives)<br />
<br />
* Added a reminder in Charge of Darkness tooltip about the ability to start the charge at any time<br />
* Added an Autocast icon for Urna Swarm<br />
* Added an Autocast icon for Poison Attack<br />
* Added level indicator to Healing Ward (<a href="http://www.playdota.com/forums/193370/cosmetic-healing-ward-level/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">193370</span></a>)<br />
* Improved cast animation for Diabolic Edict and now plays explosion effects randomly whenever they would otherwise be invisible/wasted iterations. (<a href="http://www.playdota.com/forums/108991/animation-diabolic-edict/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">108991</span></a>)<br />
* New visual effect for the offensive use of Urn of Shadows<br />
* New visual effect for Naga Siren's Mirror Image<br />
* New visual effect for Nighstalker when he is casting Fear at night (<a href="http://www.playdota.com/forums/176005/visual-night-stalker-casting-animations/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">176005</span></a>)<br />
* New visual effect for Phantasm<br />
* New projectile/impact visual effect for Chaos Bolt<br />
<br />
* New Chaos Bolt icon (<a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">194693</span></a>)<br />
* New CK Critical Strike icon (<a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">194693</span></a>)<br />
* New Reality Rift icon (<a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">194693</span></a>)<br />
* New Phantasm icon (<a href="http://www.playdota.com/forums/194693/icon-chaos-bolt/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">194693</span></a>)<br />
* New Invoke icon (<a href="http://www.playdota.com/forums/125104/icon-invoker-invoke-icon/#post588968" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">125104</span></a>)<br />
* New Netherstrike icon (<a href="http://www.playdota.com/forums/124841/iconset-spiritbreaker-rename-greater-bash/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">124841</span></a>)<br />
* New Chronosphere icon (<a href="http://www.playdota.com/forums/179526/re-chronosphere/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">179529</span></a>)<br />
* New Torrent icon (<a href="http://www.playdota.com/forums/147053/icon-torrent/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">147053</span></a>)<br />
<br />
* New Juggernaut Aghanims visual effect (<a href="http://www.playdota.com/forums/141332/aghanims-effect-yurnero-juggernaut/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">141332</span></a>)<br />
* New Techies Aghanims visual effect (<a href="http://www.playdota.com/forums/198827/effect-aghanims-scepter/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">198827</span></a>)<br />
* New Bane Aghanims visual effect (<a href="http://www.playdota.com/forums/198827/effect-aghanims-scepter/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">198827</span></a>)<br />
* New Necrolyte Aghanims visual effect (<a href="http://www.playdota.com/forums/198827/effect-aghanims-scepter/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">198827</span></a>)<br />
* New Faceless Void Aghanims visual effect (<a href="http://www.playdota.com/forums/166075/aghanims-agha-effect-faceless-void/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">166075</span></a>)<br />
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<br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/bugs.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><br />
* Fixed various rare exploits<br />
* Fixed some bugs with Dark Pact<br />
* Fixed some possible bugs with power cogs<br />
* Fixed Ice Blast interaction with Reincarnation<br />
* Fixed Mekansm not healing Visage's Familiars<br />
* Fixed a fatal error exploit with couriers<br />
* Fixed a bug with Wild Axes on Furion's Sprout<br />
* Fixed a bug when using Chilling Touch on Lanaya<br />
* Fixed Double Click TP being bugged from 1.24e patch<br />
* Fixed some bugs with Goo interaction with other spells<br />
* Fixed a bug with dying while casting Charge of Darkness<br />
* Fixed an allied Death Coil being blocked by Linkin Sphere<br />
* Fixed a couple of areas you could get stuck while using TP Scrolls<br />
* Fixed a rare Armlet crash bug possible when using leaver items<br />
* Fixed some minor issues with Javelin with spirit bear and invisible units<br />
* Fixed some Roshan issues where he could sometimes get stuck in trees<br />
* Fixed bugs with Jinada when it comes out of cooldown while in Windwalk<br />
* Fixed some damage interactions between Centaur's Return and Frost Armor<br />
* Fixed some minor bugs with stat stealing from Medusa while using splitshot<br />
* Fixed some occurances where Scourge creeps on the bottom lane would skip the first waypoint<br />
* Fixed a bug that made it sometimes possible to use items during Blackhole depending on your entry vector<br />
<br />
<br />
<img alt="Changelog 6.66b" border="0" id="6.66b" src="http://www.playdota.com/img/changelogs/1264567093.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /><br />
* Fixed a major exploit recently discovered<br />
<br />
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive<br />
<br />
* Some Doombringer nerfs:<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
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* Readjusted the Divine Rapier pickup rules to prevent some abuses.<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
<br />
* -unlock now requires a majority vote before the gold and items of a leaver will be released. As a reminder, once a hero is unlocked, it cannot be switched.<br />
<br />
* Added a 15 second wait period before the drafting begins in -CD to give both teams a chance to look at the heroes.<br />
<br />
* Renamed the controlon/off commands to be clearer which is which. They are now -disableselection (-ds) and -enableselection (-es)<br />
<br />
<br />
* Various map optimizations<br />
* Fixed an old recipe fusing exploit with leaver items that could result in crashes<br />
* Fixed Essence Shift on units that change form<br />
* Fixed a couple of bugs with Dark Pact debuff<br />
* Added replay data for creep kills/denies (at time intervals,<br />
format: "CSK"+I2S(PlayerID),value and "CSD"+I2S(PlayerID),value)<br />
* Fixed various tooltips<br />
* Fixed gold not being split after using -unlock when someone leaves via -kickafk<br />
* Fixed being able to -unlock while a switch vote is ongoing<br />
* Fixed some spells incorrectly triggering Magic Stick/Essence Aura (Devoured Neutral Troll Priests Heal, Radiance Swap, etc)<br />
* Fixed some -CD language text issues as well as some missing parser information<br />
* Fixed Arcane Ring recipe purchase hotkey<br />
* Fixed some potential Basher bugs on some levels of Spirit Bear<br />
* Fixed an abuse possible with one hero carrying multiple Urn of Shadows<br />
* Fixed the second Forged Spirit from being added to your control despite having control helper turned off<br />
* Fixed a bug with -switch when you have Rapier (that you don't own) on you<br />
* Fixed a few other misc minor bugs<br />
<br />
<br />
<br />
<img alt="Changelog 6.66" border="0" id="6.66" src="http://www.playdota.com/img/changelogs/1263316014.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /><br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/heroes.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bat.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Bat" /> <a href="http://www.playdota.com/heroes/batrider" style="color: #64a8e5; text-decoration: none;" target="_blank">Batrider</a><br />
- Flaming Lasso cooldown decreased from 130/90/50 to 90/70/50<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/beast.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="BM" /> <a href="http://www.playdota.com/heroes/beastmaster" style="color: #64a8e5; text-decoration: none;" target="_blank">Beastmaster</a><br />
- Wild Axes now properly hits invisible units<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/bh.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Bh" /> <a href="http://www.playdota.com/heroes/bounty-hunter" style="color: #64a8e5; text-decoration: none;" target="_blank">Bounty Hunter</a><br />
- Jinada cooldown improved from 22/17/12/7 to 21/16/11/6<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Cw" /> <a href="http://www.playdota.com/heroes/clockwerk-goblin" style="color: #64a8e5; text-decoration: none;" target="_blank">Clockwerk</a><br />
- Rocket Flare cooldown decreased from 30/25/20/15 to 20/18/16/14<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Dirge" /> <a href="http://www.playdota.com/heroes/undying" style="color: #64a8e5; text-decoration: none;" target="_blank">Dirge</a><br />
- Added Aghanim's Scepter for Undying.<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/doom.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Doom" /> <a href="http://www.playdota.com/heroes/doom-bringer" style="color: #64a8e5; text-decoration: none;" target="_blank">Doom Bringer</a><br />
- Reworked and rebalanced most of his abilities<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/es.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Es" /> <a href="http://www.playdota.com/heroes/earthshaker" style="color: #64a8e5; text-decoration: none;" target="_blank">Earthshaker</a><br />
- Echo Slam no longer counts corpses for damage Echo damage (They used to count them for partial damage)<br />
- Aftershock AoE from 280 to 300<br />
- Enchant Totem damage increased from 50/100/150/200 to 75/150/225/300<br />
- Added Aghanim's Scepter to Earthshaker's Echo Slam (echo bounces twice for each hero it hits)<br />
- Echo Slam's Echo damage increased from 35/45/65 to 40/55/70<br />
- Echo Slam's unit search aoe increased by 75 (this is not the damage aoe, just the initial unit search aoe)<br />
- Note: The main idea with most of these changes is to emphasis the timing aspect of the echo slam more. Some other buffs are done to compensate for the reduced power from the corpse count loss.<br />
<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/enchant.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Enchant" /> <a href="http://www.playdota.com/heroes/enchantress" style="color: #64a8e5; text-decoration: none;" target="_blank">Enchantress</a><br />
- Movement speed increased from 295 to 305<br />
- Enchant's slow effect increased from 10/20/30/40% to 20/30/40/50%<br />
- Enchant's slow effect duration decreased from 7 to 5.5 seconds<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/void.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Void" /> <a href="http://www.playdota.com/heroes/faceless-void" style="color: #64a8e5; text-decoration: none;" target="_blank">Faceless Void</a><br />
- Timewalk slow increased from 10/20/30/40% to 25/30/35/40%<br />
- Timewalk cooldown rebalanced from 13 to 19/17/15/13<br />
<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/voke.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Voke" /> <a href="http://www.playdota.com/heroes/invoker" style="color: #64a8e5; text-decoration: none;" target="_blank">Invoker</a><br />
- Invoke cd from 30/25/12/5 cd to 22/17/12/5<br />
- Invoke manacost from 20/50/80/110 to 20/40/60/80<br />
- Alacrity bonus damage increased from 20-80 to 30-90<br />
- Alacrity duration increased from 8 to 9<br />
- Chaos Meteor damage improved:<br />
Main damage from 40-130 to 55-145 every 0.5 seconds<br />
Burn damage from 8-26 to 11-29 per second<br />
- Cold Snap now applies an initial ministun on cast<br />
- Forged Spirits Armor is now based on Exort and Range is now based on Quas<br />
- Ghost Walk manacost reduced from 300 to 200<br />
- Ghost Walk slow rescaled from 10-40% to 20-40%<br />
- Ice Wall manacost increased from 125 to 175<br />
- Ice Wall cooldown increased from 20 to 25<br />
- Sun Strike damage rescaled from 75-450 to 100-475<br />
- Tornado range increased from 700-3100 -> 800-3200<br />
- Tornado duration increased from 0.6-2.2 -> 0.8-2.5<br />
- Tornado damage increased from max of 375 to 400<br />
- Quas per instance regen from 0.75 to 1<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/jugg.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Jugg" /> <a href="http://www.playdota.com/heroes/juggernaut" style="color: #64a8e5; text-decoration: none;" target="_blank">Juggernat</a><br />
- Blade Fury cooldown reduced from 30 to 30/28/26/24<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/aa.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Ancient Apparition" /> <a href="http://www.playdota.com/heroes/ancient-apparition" style="color: #64a8e5; text-decoration: none;" target="_blank">Kaldr</a><br />
- Cold Feet manacost increased from 90 to 90/100/110/120<br />
- Ice Blast impact delay is a little slower now<br />
- Ice Blast no longer pierces Shallow Grave<br />
- Ice Blast debuff is now purgable<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/ogre.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Ogre" /> <a href="http://www.playdota.com/heroes/ogre-magi" style="color: #64a8e5; text-decoration: none;" target="_blank">Ogre Magi</a><br />
- Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/od.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Od" /> <a href="http://www.playdota.com/heroes/obsidian-destroyer" style="color: #64a8e5; text-decoration: none;" target="_blank">Obsidian Destroyer</a><br />
- Essence Aura no longer has a lower chance to trigger when autocasting Arcane Orb<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/potm.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Potm" /> <a href="http://www.playdota.com/heroes/priestess-of-the-moon" style="color: #64a8e5; text-decoration: none;" target="_blank">Priestess of the Moon</a><br />
- Moonlight Shadow manacost from 200/250/300 to a constant 175<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/pug.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Pug" /> <a href="http://www.playdota.com/heroes/oblivion" style="color: #64a8e5; text-decoration: none;" target="_blank">Pugna</a><br />
- Decrepify cast range increased from 550 to 550/600/650/700<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/qop.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Qop" /> <a href="http://www.playdota.com/heroes/queen-of-pain" style="color: #64a8e5; text-decoration: none;" target="_blank">Queen of Pain</a><br />
- Scream of Pain now affects Decrepified units<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/sb.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Sb" /> <a href="http://www.playdota.com/heroes/spiritbreaker" style="color: #64a8e5; text-decoration: none;" target="_blank">Spirit Breaker</a><br />
- Nether Strike now makes Spirit Breaker magic immune for the second that he is fading out during its cast<br />
- Charge of Darkness decreased manacost from 120 to 75<br />
- Charge of Darkness cast mechanic reworked<br />
<div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><div style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 20px; margin-left: 20px; margin-right: 20px; margin-top: 5px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><input class="button" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; for (i=0;i<this.parentNode.parentNode.getElementsByTagName('img').length;i++) { NcodeImageResizer.createOn(this.parentNode.parentNode.getElementsByTagName('img')[i]); } } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show';}" style="font-size: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 45px;" type="button" value="Show" /></div><div class="alt2" style="border-bottom-color: rgb(51, 102, 153); border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-color: initial; border-left-color: rgb(51, 102, 153); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(51, 102, 153); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(51, 102, 153); border-top-style: solid; border-top-width: 1px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 6px; padding-left: 6px; padding-right: 6px; padding-top: 6px;"></div></div><br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/murloc.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Murloc Nightcrawler" /> <a href="http://www.playdota.com/heroes/murloc-nightcrawler" style="color: #64a8e5; text-decoration: none;" target="_blank">Slark</a><br />
- Pounce Leash now gets removed if the target blinks or teleports away<br />
- Shadow Dance passive no longer works if Slark is Doomed<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/ursa.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Ursa" /> <a href="http://www.playdota.com/heroes/ursa-warrior" style="color: #64a8e5; text-decoration: none;" target="_blank">Ursa Warrior</a><br />
- Undid previous cast animation change on Overpower<br />
- Fixed a bug in the recent Overpower rewrite that prevented it from being removed by purge/euls<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/visage.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Visage" /> <a href="http://www.playdota.com/heroes/necrolic" style="color: #64a8e5; text-decoration: none;" target="_blank">Visage</a><br />
- Soul Assumption damage per charge decreased from 130 to 110<br />
- Soul Assumption manacost from 100/120/140/160 to 100<br />
- Soul Assumption cooldown from 7/6/5/4 to 4<br />
- Familiars Bounty reduced from 150 to 100<br />
- Familiars now magic reduction from 70/95/95% to 95% at all levels<br />
- Familiars bonus damage attack bonus attack damage from 72/90/100 to 84/105/126<br />
- Familiars now have a small (160) ranged attack instead of melee<br />
- Gravekeeper's Cloak recharge time improved from 14/12/10/8 to 10/9/8/7<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Lock" /> <a href="http://www.playdota.com/heroes/warlock" style="color: #64a8e5; text-decoration: none;" target="_blank">Warlock</a><br />
- Fatal Bonds damage increased from 3.75/7.5/11.25/15% to 15%<br />
- Fatal Bonds link count reduced from 5 to 2/3/4/5<br />
<br />
<br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/items.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_05.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="AghanimsScepter" /> <a href="http://www.playdota.com/items/aghanims-scepter" style="color: #64a8e5; text-decoration: none;" target="_blank">Aghanim's Scepter</a><br />
- Added Undying and Earthshaker<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Sword_25.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="DivineRapier" /> <a href="http://www.playdota.com/items/divine-rapier" style="color: #64a8e5; text-decoration: none;" target="_blank">Divine Rapier</a><br />
- Can no longer be destroyed by attacking the item<br />
- If a player other than the original owner of the Rapier picks it up, they cannot drop it<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNForceStaff.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="ForceStaff" /> <a href="http://www.playdota.com/items/force-staff" style="color: #64a8e5; text-decoration: none;" target="_blank">Force Staff</a><br />
- Double clicking force staff now acts as if you clicked on yourself<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNStormHammer.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Maelstrom" /><img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="Mjollnir" /> <a href="http://www.playdota.com/items/maelstrom" style="color: #64a8e5; text-decoration: none;" target="_blank">Maelstrom</a> & <a href="http://www.playdota.com/items/mjollnir" style="color: #64a8e5; text-decoration: none;" target="_blank">Mjollnir</a><br />
- Increased max bounces from 3 to 4<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNPhaseBoots.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="PhaseBoots" /> <a href="http://www.playdota.com/items/phase-boots" style="color: #64a8e5; text-decoration: none;" target="_blank">Phase Boots</a><br />
- Cooldown from 12 seconds to 10 seconds<br />
- Duration from 6 seconds to 5 seconds<br />
- Movement bonus from 10% to 12%<br />
<br />
<img alt="" border="0" class="inlineimg" src="http://www.playdota.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNScrollUber.gif" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: middle;" title="ScrollOfTownPortal" /> <a href="http://www.playdota.com/items/scroll-of-town-portal" style="color: #64a8e5; text-decoration: none;" target="_blank">Scroll of Town Portal</a><br />
- Double clicking on scrolls now automatically targets your fountain<br />
<br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><br />
<br />
* Switch now only works as long as the items of the leaver remain intact. Once someone leaves, the inventory of that hero becomes locked. Players can use an -unlock command, but once that is done switch cannot be used on that hero anymore. Once this feature is used enough to be considered stable, switch will be usable by default (-so mode won't be required) with the restrictions described above. The gold that the leaver is carrying is also frozen until the hero is either unlocked or swapped.<br />
<br />
* Added a new command, "-controloff"/"-controlon", to disable control help in the game (to prevent stuff like adding summoned units to your current selection: Invoker, Techies, Lanaya, etc)<br />
* Added a new test command to toggle creeps spawn off and on -spawnoff/-spawnon<br />
* Restored -mc, but with more detailed statistics to match up with the recently changed Multicast chance system<br />
* To prevent some abuses with -unstuck, it no longer works if your taking damage during the first few seconds after you enter the command<br />
<br />
* Doubled Satyr Trickster manapool and purge manacost (primarily affects just stolen ability via Devour)<br />
* Fixed the teleport effects sometimes being visually on an angle<br />
* Fixed Nightcrawler status buff text format<br />
* Fixed Tango visual buff being slightly inaccurate (this is just a cosmetic improvement/fix)<br />
<br />
* Added a visual effect for allied players to indicate which creep you infesting<br />
* Added a new sound set for Furion (<a href="http://www.playdota.com/forums/91160/soundset-furion/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">91160</span></a>)<br />
* Added a new sound set for Clockwerk<br />
* Added a new visual effect for Spirit Lance<br />
* Added new charge icon for Soul Assumption (<a href="http://www.playdota.com/forums/137459-page2/interface-soul-assumption/#post660251" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">137459</span></a>)<br />
* Disabled visual charge indication if the cooldown for Soul Assumption is not ready<br />
* Added a new overhead indictor for Soul Assumption (<a href="http://www.playdota.com/forums/137459/interface-soul-assumption" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">137459</span></a>)<br />
* Added an visaul effect when Eclipse misses to help players keep track (<a href="http://www.playdota.com/forums/109017/animation-eclipse/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">109017</span></a>)<br />
* Phantom Assassin images now have the proper fade visual effect (<a href="http://www.playdota.com/forums/114120/visual-mortreds-illusions/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">114120</span></a>)<br />
* Improved Eyes In The Forest cast animation (<a href="http://www.playdota.com/forums/95740/visual-treant-protectors-casting-animation/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">95740</span></a>)<br />
* Added new visual effect for Flesh Golem (<a href="http://www.playdota.com/forums/51874-page2/animation-dirge-flesh-golem-plague-aura/" style="color: #64a8e5; text-decoration: none;" target="_blank"><span style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: dimgrey; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">51874</span></a>)<br />
<br />
* Game mode status, rune messages and a few other misc strings are now externalized properly to allow for more flexible translation choices<br />
* Added replay parsing data for assists (Format: "Assist"+I2S(KillerId),DyingId)<br />
<br />
<div align="center" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"><img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://www.playdota.com/img/changelogs/categories/bugs.jpg" style="border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; line-height: 1.5; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" /></div><br />
* Fixed a few areas where you could get stuck in using TP scrolls<br />
* Fixed Malefice not reliably working if the enemy is fogged<br />
* Fixed Last Word from firing off on the precast for Ice Blast and Unstable Concoction<br />
* Fixed Ice Blast indicator staying at edge of map until you release it<br />
* Fixed Ice Blast debuff from overriding Time Lapse<br />
* Fixed some Dark Pact bugs<br />
* Fixed Essence Shift from piercing Shallow Grave<br />
* Fixed Essence Shift sometimes not registering properly at high attack speeds<br />
* Fixed Murloc sometimes not attacking the pounced target<br />
* Fixed dispersion damage on creeps<br />
* Fixed bugs with Charge of Darkness interaction with euls and ghost scepter<br />
* Fixed some mac specific bugs<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-14257116913348100862010-03-25T17:00:00.001+08:002010-03-25T17:01:10.603+08:00Garena Universal Maphack 5.0<span class="Apple-style-span" style="color: white; font-family: Verdana, sans-serif; font-size: 13px; line-height: 21px;"><a href="http://www.dota-utilities.com/2009/09/garena-universal-maphack-for-warcraft.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" style="text-decoration: none;"><img alt="Garena Maphack" border="0" id="BLOGGER_PHOTO_ID_5386166278320501250" src="http://2.bp.blogspot.com/_qJmYuKjmdhw/Sr-BsWh7MgI/AAAAAAAADaE/tsYeY8i7vtw/s400/garena-maphack.gif" style="border-bottom-color: rgb(52, 68, 47); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(52, 68, 47); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(52, 68, 47); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(52, 68, 47); border-top-style: solid; border-top-width: 1px; cursor: pointer; float: left; height: 119px; margin-bottom: 10px; margin-left: 0pt; margin-right: 10px; margin-top: 0pt; padding-bottom: 4px; padding-left: 4px; padding-right: 4px; padding-top: 4px; width: 119px;" /></a><span class="Apple-style-span" style="color: black;">GarenaHack-er has released a Garena </span><span class="IL_AD" id="IL_AD3" style="-webkit-background-clip: initial !important; -webkit-background-origin: initial !important; background-attachment: scroll !important; background-color: transparent !important; background-image: none !important; background-position: 0% 50%; background-repeat: repeat !important; border-bottom-color: rgb(0, 153, 255) !important; border-bottom-style: dotted !important; border-bottom-width: 1px !important; cursor: pointer !important; display: inline !important; font-family: Verdana, sans-serif; font-size: 13px !important; font-style: normal !important; font-weight: normal !important; padding-bottom: 1px; position: static;"><span class="Apple-style-span" style="color: black;">Universal</span></span><span class="Apple-style-span" style="color: black;"> Maphack 5.0 which does not modify any Garena files nor it requires any Garena Hack/Crack. This GarenaUniversal maphack supports the latest Warcraft v1.24e Patch and </span><span class="IL_AD" id="IL_AD2" style="-webkit-background-clip: initial !important; -webkit-background-origin: initial !important; background-attachment: scroll !important; background-color: transparent !important; background-image: none !important; background-position: 0% 50%; background-repeat: repeat !important; border-bottom-color: rgb(0, 153, 255) !important; border-bottom-style: dotted !important; border-bottom-width: 1px !important; cursor: pointer !important; display: inline !important; font-family: Verdana, sans-serif; font-size: 13px !important; font-style: normal !important; font-weight: normal !important; padding-bottom: 1px; position: static;"><span class="Apple-style-span" style="color: black;">previous versions</span></span><span class="Apple-style-span" style="color: black;">. It is currently undetectable in Garena. Check the Download Link & Guide of using GUMH</span><span class="Apple-style-span" style="color: black;"><a href="http://www.blogger.com/post-edit.g?blogID=3859083361749173696&postID=1425711691334810086" name="more"></a>.<br />
</span><span style="font-weight: bold;"><span class="Apple-style-span" style="color: black;"><br />
<br />
Download Link:</span></span></span><br />
<span class="Apple-style-span" style="color: white; font-family: Verdana, sans-serif; font-size: 13px; line-height: 21px;"><a href="http://hotfile.com/dl/33962679/807d408/Garena_Universal_Maphack_v5.0.rar.html" rel="nofollow" style="text-decoration: none;" target="_blank"><span style="font-weight: bold;"><span class="Apple-style-span" style="color: black;">Garena Universal Maphack v5.0.rar</span></span></a><span class="Apple-style-span" style="color: black;"> (New for 1.24e patch)</span></span><br />
<span class="Apple-style-span" style="font-family: Verdana, sans-serif; font-size: small;"><span class="Apple-style-span" style="font-size: 13px; line-height: 21px;"><br />
</span></span><br />
<span class="Apple-style-span" style="color: white; font-family: Verdana, sans-serif; font-size: 13px; line-height: 21px;"><span class="Apple-style-span" style="color: black;"></span><span class="Apple-style-span" style="color: black;"><a href="http://hotfile.com/dl/31554915/92c4221/Garena_Universal_Maphack_v4.1.zip.html" rel="nofollow" style="font-weight: bold; text-decoration: none;" target="_blank">Garena Universal Maphack v4.1.zip</a></span><span class="Apple-style-span" style="color: black;"> (old version for 1.24d)<br />
<br />
</span><span style="font-weight: bold;"><span class="Apple-style-span" style="color: black;">Guide:</span></span><span class="Apple-style-span" style="color: black;"><br />
• Download Garena Universal Maphack from the link above.<br />
• Extract it to any folder then start "Garena Universal MH.exe"<br />
• Set your Warcraft 3 Path from the top.<br />
• Then Click "Start Garena Universal Maphack"<br />
• Now run Warcraft 3 using Garena client.<br />
• Here you go!</span></span><br />
<div style="text-align: center;"><div style="text-align: center;"><img alt="Garena Universal Maphack" border="0" src="http://img710.imageshack.us/img710/6127/93096756.png" style="border-bottom-color: rgb(52, 68, 47); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(52, 68, 47); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(52, 68, 47); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(52, 68, 47); border-top-style: solid; border-top-width: 1px; padding-bottom: 4px; padding-left: 4px; padding-right: 4px; padding-top: 4px;" /></div></div><br />
<span style="color: red; font-weight: bold;">Notes:</span><br />
<span class="Apple-style-span" style="color: black;">• Use official Garena client, Don't use any Garena Crack/hack to use this maphack.<br />
• If you have any problems or found any bugs please report on this </span><a href="http://dotautilities-forums.net/Thread-Garena-Universal-MapHack-v3-0-1-20e-1-21-1-23-1-24b-1-24c" style="font-weight: bold; text-decoration: none;" target="_blank"><span class="Apple-style-span" style="color: black;">thread</span></a><span class="Apple-style-span" style="color: black;"> on DotA-Utilities Forums.<br />
• Use this on your own risk, DotA-Utilities will not be responsible if anything happens to your Garena Account<br />
• This GUMH will support Warcraft 1.24b, 1.24c, 1.24d, 1.24e and other pr</span>evious versions.<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com2tag:blogger.com,1999:blog-3859083361749173696.post-56788027974252755602010-03-25T01:23:00.000+08:002010-03-25T01:23:14.020+08:00LATEST DOTA MAP VERSION 6.6B* Fixed a major exploit recently discovered<br />
<br />
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive<br />
<br />
* Some Doombringer nerfs:<br />
<br />
- Reduced base armor by 2<br />
- Reduced base movement speed by 10<br />
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45<br />
<br />
<br />
* Readjusted the Divine Rapier pickup rules to prevent some abuses. <br />
<br />
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is carrying it. Here are the complete rapier rules to clarify:<br />
- "Original Rapier" has two modes, active and muted. It is active (bonus damage, droppable) when carried by the owner and muted (no damage, droppable) when carried by an ally<br />
- "Free Rapier" is the item state that occurs when an enemy acquires it. This is a permanent transformation for the item. It will always provide bonus damage and will always be undroppable, regardless of how it switches sides back and forth afterwards. This is the same as the previous patch.<br />
Summary: The primary change that is done here is that a hero cannot intentionally pool the rapier to his ally.<br />
<br />
<br />
* -unlock now requires a majority vote before the gold and items of a leaver will be released. As a reminder, once a hero is unlocked, it cannot be switched. <br />
<br />
* Added a 15 second wait period before the drafting begins in -CD to give both teams a chance to look at the heroes.<br />
<br />
* Renamed the controlon/off commands to be clearer which is which. They are now -disableselection (-ds) and -enableselection (-es)<br />
<br />
<br />
* Various map optimizations<br />
* Fixed an old recipe fusing exploit with leaver items that could result in crashes <br />
* Fixed Essence Shift on units that change form<br />
* Fixed a couple of bugs with Dark Pact debuff <br />
* Added replay data for creep kills/denies (at time intervals, <br />
format: "CSK"+I2S(PlayerID),value and "CSD"+I2S(PlayerID),value)<br />
* Fixed various tooltips<br />
* Fixed gold not being split after using -unlock when someone leaves via -kickafk<br />
* Fixed being able to -unlock while a switch vote is ongoing<br />
* Fixed some spells incorrectly triggering Magic Stick/Essence Aura (Devoured Neutral Troll Priests Heal, Radiance Swap, etc)<br />
* Fixed some -CD language text issues as well as some missing parser information<br />
* Fixed Arcane Ring recipe purchase hotkey<br />
* Fixed some potential Basher bugs on some levels of Spirit Bear<br />
* Fixed an abuse possible with one hero carrying multiple Urn of Shadows <br />
* Fixed the second Forged Spirit from being added to your control despite having control helper turned off <br />
* Fixed a bug with -switch when you have Rapier (that you don't own) on you<br />
* Fixed a few other misc minor bugs<br />
<br />
<br />
<br />
<br />
<br />
Batrider<br />
- Flaming Lasso cooldown decreased from 130/90/50 to 90/70/50<br />
<br />
Beastmaster<br />
- Wild Axes now properly hits invisible units<br />
<br />
Bounty Hunter<br />
- Jinada cooldown improved from 22/17/12/7 to 21/16/11/6<br />
<br />
Clockwerk<br />
- Rocket Flare cooldown decreased from 30/25/20/15 to 20/18/16/14<br />
<br />
Dirge<br />
- Added Aghanim's Scepter for Undying.<br />
<br />
<br />
<br />
Doom Bringer <br />
- Reworked and rebalanced most of his abilities<br />
<br />
<br />
<br />
Earthshaker <br />
- Echo Slam no longer counts corpses for damage Echo damage (They used to count them for partial damage)<br />
- Aftershock AoE from 280 to 300<br />
- Enchant Totem damage increased from 50/100/150/200 to 75/150/225/300<br />
- Added Aghanim's Scepter to Earthshaker's Echo Slam (echo bounces twice for each hero it hits)<br />
- Echo Slam's Echo damage increased from 35/45/65 to 40/55/70<br />
- Echo Slam's unit search aoe increased by 75 (this is not the damage aoe, just the initial unit search aoe)<br />
- Note: The main idea with most of these changes is to emphasis the timing aspect of the echo slam more. Some other buffs are done to compensate for the reduced power from the corpse count loss.<br />
<br />
<br />
Enchantress<br />
- Movement speed increased from 295 to 305<br />
- Enchant's slow effect increased from 10/20/30/40% to 20/30/40/50%<br />
- Enchant's slow effect duration decreased from 7 to 5.5 seconds<br />
<br />
Faceless Void<br />
- Timewalk slow increased from 10/20/30/40% to 25/30/35/40% <br />
- Timewalk cooldown rebalanced from 13 to 19/17/15/13<br />
<br />
<br />
Invoker<br />
- Invoke cd from 30/25/12/5 cd to 22/17/12/5<br />
- Invoke manacost from 20/50/80/110 to 20/40/60/80<br />
- Alacrity bonus damage increased from 20-80 to 30-90<br />
- Alacrity duration increased from 8 to 9<br />
- Chaos Meteor damage improved:<br />
Main damage from 40-130 to 55-145 every 0.5 seconds <br />
Burn damage from 8-26 to 11-29 per second<br />
- Cold Snap now applies an initial ministun on cast<br />
- Forged Spirits Armor is now based on Exort and Range is now based on Quas<br />
- Ghost Walk manacost reduced from 300 to 200<br />
- Ghost Walk slow rescaled from 10-40% to 20-40%<br />
- Ice Wall manacost increased from 125 to 175<br />
- Ice Wall cooldown increased from 20 to 25<br />
- Sun Strike damage rescaled from 75-450 to 100-475<br />
- Tornado range increased from 700-3100 -> 800-3200<br />
- Tornado duration increased from 0.6-2.2 -> 0.8-2.5<br />
- Tornado damage increased from max of 375 to 400<br />
- Quas per instance regen from 0.75 to 1<br />
<br />
Juggernat<br />
- Blade Fury cooldown reduced from 30 to 30/28/26/24<br />
<br />
Kaldr<br />
- Cold Feet manacost increased from 90 to 90/100/110/120<br />
- Ice Blast impact delay is a little slower now<br />
- Ice Blast no longer pierces Shallow Grave<br />
- Ice Blast debuff is now purgable<br />
<br />
Ogre Magi<br />
- Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6<br />
<br />
Obsidian Destroyer<br />
- Essence Aura no longer has a lower chance to trigger when autocasting Arcane Orb<br />
<br />
Priestess of the Moon<br />
- Moonlight Shadow manacost from 200/250/300 to a constant 175<br />
<br />
Pugna<br />
- Decrepify cast range increased from 550 to 550/600/650/700<br />
<br />
Queen of Pain<br />
- Scream of Pain now affects Decrepified units<br />
<br />
Spirit Breaker<br />
- Nether Strike now makes Spirit Breaker magic immune for the second that he is fading out during its cast<br />
- Charge of Darkness decreased manacost from 120 to 75<br />
- Charge of Darkness cast mechanic reworked<br />
<br />
<br />
<br />
Slark<br />
- Pounce Leash now gets removed if the target blinks or teleports away<br />
- Shadow Dance passive no longer works if Slark is Doomed<br />
<br />
Ursa Warrior<br />
- Undid previous cast animation change on Overpower<br />
- Fixed a bug in the recent Overpower rewrite that prevented it from being removed by purge/euls<br />
<br />
Visage<br />
- Soul Assumption damage per charge decreased from 130 to 110<br />
- Soul Assumption manacost from 100/120/140/160 to 100<br />
- Soul Assumption cooldown from 7/6/5/4 to 4<br />
- Familiars Bounty reduced from 150 to 100<br />
- Familiars now magic reduction from 70/95/95% to 95% at all levels <br />
- Familiars bonus damage attack bonus attack damage from 72/90/100 to 84/105/126 <br />
- Familiars now have a small (160) ranged attack instead of melee <br />
- Gravekeeper's Cloak recharge time improved from 14/12/10/8 to 10/9/8/7 <br />
<br />
Warlock<br />
- Fatal Bonds damage increased from 3.75/7.5/11.25/15% to 15%<br />
- Fatal Bonds link count reduced from 5 to 2/3/4/5<br />
<br />
<br />
<br />
Aghanim's Scepter<br />
- Added Undying and Earthshaker<br />
<br />
Divine Rapier<br />
- Can no longer be destroyed by attacking the item<br />
- If a player other than the original owner of the Rapier picks it up, they cannot drop it<br />
<br />
Force Staff<br />
- Double clicking force staff now acts as if you clicked on yourself<br />
<br />
Maelstrom & Mjollnir<br />
- Increased max bounces from 3 to 4<br />
<br />
Phase Boots<br />
- Cooldown from 12 seconds to 10 seconds<br />
- Duration from 6 seconds to 5 seconds<br />
- Movement bonus from 10% to 12%<br />
<br />
Scroll of Town Portal<br />
- Double clicking on scrolls now automatically targets your fountain<br />
<br />
<br />
<br />
<br />
* Switch now only works as long as the items of the leaver remain intact. Once someone leaves, the inventory of that hero becomes locked. Players can use an -unlock command, but once that is done switch cannot be used on that hero anymore. Once this feature is used enough to be considered stable, switch will be usable by default (-so mode won't be required) with the restrictions described above. The gold that the leaver is carrying is also frozen until the hero is either unlocked or swapped.<br />
<br />
* Added a new command, "-controloff"/"-controlon", to disable control help in the game (to prevent stuff like adding summoned units to your current selection: Invoker, Techies, Lanaya, etc)<br />
* Added a new test command to toggle creeps spawn off and on -spawnoff/-spawnon<br />
* Restored -mc, but with more detailed statistics to match up with the recently changed Multicast chance system<br />
* To prevent some abuses with -unstuck, it no longer works if your taking damage during the first few seconds after you enter the command<br />
<br />
* Doubled Satyr Trickster manapool and purge manacost (primarily affects just stolen ability via Devour)<br />
* Fixed the teleport effects sometimes being visually on an angle<br />
* Fixed Nightcrawler status buff text format<br />
* Fixed Tango visual buff being slightly inaccurate (this is just a cosmetic improvement/fix)<br />
<br />
* Added a visual effect for allied players to indicate which creep you infesting<br />
* Added a new sound set for Furion (91160)<br />
* Added a new sound set for Clockwerk<br />
* Added a new visual effect for Spirit Lance<br />
* Added new charge icon for Soul Assumption (137459)<br />
* Disabled visual charge indication if the cooldown for Soul Assumption is not ready<br />
* Added a new overhead indictor for Soul Assumption (137459)<br />
* Added an visaul effect when Eclipse misses to help players keep track (109017)<br />
* Phantom Assassin images now have the proper fade visual effect (114120)<br />
* Improved Eyes In The Forest cast animation (95740)<br />
* Added new visual effect for Flesh Golem (51874)<br />
<br />
* Game mode status, rune messages and a few other misc strings are now externalized properly to allow for more flexible translation choices<br />
* Added replay parsing data for assists (Format: "Assist"+I2S(KillerId),DyingId)<br />
<br />
<br />
<br />
* Fixed a few areas where you could get stuck in using TP scrolls<br />
* Fixed Malefice not reliably working if the enemy is fogged<br />
* Fixed Last Word from firing off on the precast for Ice Blast and Unstable Concoction<br />
* Fixed Ice Blast indicator staying at edge of map until you release it<br />
* Fixed Ice Blast debuff from overriding Time Lapse<br />
* Fixed some Dark Pact bugs<br />
* Fixed Essence Shift from piercing Shallow Grave<br />
* Fixed Essence Shift sometimes not registering properly at high attack speeds<br />
* Fixed Murloc sometimes not attacking the pounced target<br />
* Fixed dispersion damage on creeps<br />
* Fixed bugs with Charge of Darkness interaction with euls and ghost scepter<br />
* Fixed some mac specific bugs<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-1395052030337770942009-11-15T12:10:00.000+08:002009-11-15T12:11:52.968+08:00[UNDETECTED]GarenaCrack by Play_Line_TigerI'm new in here and never post before so some of your guys will ask and somebody will not trust me. The thing I'm going to post for your guys is the Garena cracked that I was using it for a while (Actually since last 2 updates of Garena) and until now I'm still able to use its.<br />o let me tell your guys what does it do,<br /><br />LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL<br /><br />:-No 5 Second wait<br />:-No spam warning at Chat room<br />:-No leaving room while open warcraft warning<br />:-And Also I think there is some few more but I don't know and I can't remember what it's<br /><br />Don't ask me about Mega EXP because I don't know how to make it work and also with my experience my friend who's working with Garena told me that it won't work for now because of the new protection or something blah blah ( Don't Ask me Who is my friend)<br /><br />OK SO TO MAKE IT WORK YOU NEED TO DO LIKE THIS<br /><br />open the folder go to GarenaHack.exe and then start Cracked Garena,Then log in (Suggest log-in with fake user first for your safety) then if you tried you are good to go just try a maphack that you want like TyranO Should be fine use the lasted one will be good,<br /><br />LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL<br /><br />so here is the <a href="http://www.4shared.com/file/143222356/7d6f75fd/GarenaHack_By_Play-Line_Tiger_Edition___ME.html">link </a>100% no virus if you want me to scan tell me the website I will do it for your guys but for now I'm going to sleep because I'm sick hehe have fun guys, NOTE: USE ON YOUR OWN RISK I WON'T BE RESPONSIBLE FOR ANY BAN I JUST SHARE YOUR GUYS WHAT I HAVEHIT OR YOU WON'T HIT THE THANKS BUTTON I DON'T CARE I CAME TO JUST SHARE<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com121tag:blogger.com,1999:blog-3859083361749173696.post-84200655203930788662009-10-06T23:14:00.000+08:002009-10-06T23:15:23.221+08:00GarenaHack Cracked by TDT - Latest<span style="font-weight: bold; font-size: 130%;">New GarenaHack (4.19) Cracked released.</span><br /><br /><b>Credits:</b><br />- cqccyh, for GarenaHack<br />- Me (TDT), for has been cracked<br /><br />It's necessary register FOR FREE to use..<span class="copyright"></span><br />Just click in Register button in the login window.<br /><br /><b>Screenshots:</b><br /><br /><span style="font-weight: bold;">Original </span><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img14.imageshack.us/img14/9236/ghoriginal.png"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 427px; height: 344px;" src="http://img14.imageshack.us/img14/9236/ghoriginal.png" alt="" border="0" /></a><br /><span style="font-weight: bold;">Cracked</span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img25.imageshack.us/img25/8237/ghcracked.png"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 423px; height: 340px;" src="http://img25.imageshack.us/img25/8237/ghcracked.png" alt="" border="0" /></a><br /><b>VirusTotal Scan:</b><br /><a href="http://www.virustotal.com/pt/analisis/93a105eb678bbaab976644c4fb1bde07505ff0316c8dbdde183a1e0a3d5ac55b-1254723912" target="_blank">Virustotal. MD5: c2a74cdf10a01982c4c69abf12eb2fed Trojan.Rootkit.Gen TR/Rootkit.Gen W32/SYStroj.G.gen!Eldorado</a><br /><br />I'm not here to give explanations to anyone.<br />I'm only publishing. More informations in website that you have to register.<br />If you don't want or don't trust, simply don't download.<br /><br />Regards, TDT.<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com234tag:blogger.com,1999:blog-3859083361749173696.post-3585950692163439762009-09-07T23:55:00.001+08:002009-09-07T23:55:54.921+08:00Dota 6.63 - Dota Allstars 6.63 Map Download, Changelogs - News & Updates<p><span><span><span style="text-decoration: underline; color: rgb(0, 153, 255); font-weight: 400; font-style: normal; font-family: Verdana,sans-serif; font-size: 13.2667px;" class="IL_LINK_STYLE">Dota</span> 6.63 - <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span><span> Allstars 6.63 <span style="text-decoration: underline; color: rgb(0, 153, 255); font-weight: 400; font-style: normal; font-family: Verdana,sans-serif; font-size: 13.2667px;" class="IL_LINK_STYLE">Map</span> Download, Changelogs - News & </span></span><span style="text-decoration: underline; color: rgb(0, 153, 255); font-weight: 400; font-style: normal; font-family: Verdana,sans-serif; font-size: 13.2667px;" class="IL_LINK_STYLE">Updates</span><span>. As we all know that <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span><span> 6.62 has been released after a long time and we have had no changes in it because of Warcraft 1.24b patch issue. The next <span style="text-decoration: underline; color: rgb(0, 153, 255); font-weight: 400; font-style: normal; font-family: Verdana,sans-serif; font-size: 13.2667px;" class="IL_LINK_STYLE">release</span> will be </span></span></span><span style="font-weight: bold;"><span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63</span></span><span><span><span> & this <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">release</span><span> will have some changes/balancing & tweaking if <span style="text-decoration: underline; color: rgb(0, 153, 255); font-weight: 400; font-style: normal; font-family: Verdana,sans-serif; font-size: 13.2667px;" class="IL_LINK_STYLE">everything goes</span> perfectly with </span></span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.62. Read the </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">updates</span><span> IceFrog has posted on his blog about the upcoming <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">release</span> of </span></span><span style="font-weight: bold;">Dota-Allstars 6.63</span>.<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_EPMdGmZirp0/SqUXqW9CsKI/AAAAAAAAAbI/c2EePYEDtNU/s1600-h/dota-6.63.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 64px;" src="http://3.bp.blogspot.com/_EPMdGmZirp0/SqUXqW9CsKI/AAAAAAAAAbI/c2EePYEDtNU/s320/dota-6.63.jpg" alt="" id="BLOGGER_PHOTO_ID_5378731346447478946" border="0" /></a><br /><br /><span style="font-weight: bold; color: rgb(255, 0, 0);">Update #3 from IceFrog (6.63 Status Update)</span><span style="color: rgb(255, 0, 0);">:</span><br /><br /><span style="font-style: italic; font-size: 85%;">I am still actively working on the next balance patch. The first thing I started on a couple of weeks ago (after we were finally done with 6.62/1.24) was experimenting with a bunch of different item changes (heart, bloodstone, treads,</span><span class="fullpost"><span style="font-style: italic; font-size: 85%;">phase boots, pipe and many more). No changes are set in stone yet though, since they all revolve around each other in many ways, so naturally some items will get changes and some won't. There are also lots of different balance tweaks for heroes. I think it is shaping up to be a nice gameplay update overall though.<br /><br /><span>I may end up releasing <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63 with a bunch of balance improvements sooner and then follow up with another patch for some more adjustments, depending on how things go during the next week or two.</span><br /><br />There will also be a nice surprise for everyone in 6.63 <img src="http://www.playdota.com/forums/assault_fps/smilies/wink.gif" alt="" title="Wink" class="inlineimg" border="0" /></span></span><br /><br /><span class="fullpost"><span style="font-weight: bold; color: rgb(255, 0, 0);">Update #2 from IceFrog (HLC Support):</span><br /><br /><span style="font-size: 85%;"><span style="font-style: italic;">I've added HLC support to 6.63. This functionality allows leagues that use hosting bots to handle the game mode functions directly.While the feature will still be tested to ensure that there are no unexpected side effects, I wanted to give leagues an early notice about this frequently requested feature. </span><br /></span><br /><span style="font-weight: bold; color: rgb(255, 0, 0);"><span>Update #1 from IceFrog (<span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63 Development Starting):</span></span><br /><br /><span style="font-style: italic; font-size: 85%;"><span>The 6.62 <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">release</span> seems to be a smooth one so far, no major bugs reported yet.</span><br /><br />I am starting 6.63 development now. This patch will be primarily focused on balance improvements.<br /><br />If there are any changes you'd like to suggest, please feel free. When making recommendations though, try to explain why you think a change would be good and what level of play you refer to.</span><br /><br />-<br /><span>We hope that there will be no bugs with the current <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span><span> <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">release</span> so we can enjoy the upcoming great changes in </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span><span> 6.63 also the 8mb <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span> file size increase (more heroes) ^^</span></span><br /><br /><span>This post is created you to give the latest information <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">updates</span><span> of the <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span><span> 6.63 <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span>, If you have any </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span><span> 6.63 beta <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span>, changelogs, news or any kind of update. Please share it with us, Also share your thoughts & suggestions for the upcoming Dota-Allstars 6.63 <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span>. Happy waiting!</span></span></span></span></p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com1tag:blogger.com,1999:blog-3859083361749173696.post-26183077409486238572009-09-07T23:52:00.002+08:002009-09-07T23:54:56.482+08:00Garena Hack 5.6.99 by Russian Community<p>Garena Hack 5.6.99 by Russian Community<br /><br /><img style="width: 269px; height: 158px;" src="http://i641.photobucket.com/albums/uu133/omg_merchant/blogspot%20backup/garenahack_ru_5699.jpg" border="0" /><br /><br />Thanks Russian Community for this GarenaHack.<br />(Replace all files to your Garena folder)<br />(Garena.exe updated to latest for prevent detection)<br /><br />Features included<br />- show REAL ping<br />- remove 5 secs wait<br />- DISABLED hack-protection<br />- DISABLED spam-protection<br />- 50exp/15mins (basic member)<br />- helper.exe for maphack, namespoofer, etc<br />- and many more!</p>http://www.mediafire.com/?m42lyilxjnm<br /><br />http://www.mediafire.com/?tzy4z2mdniv<br /><br /><h3 style="font-weight: normal;" class="post-title"><a href="http://map-hack-dota.blogspot.com/2009/09/garena-hack-5699-by-russian-community.html">http://www.mediafire.com/?v2xzhq0jjmd</a></h3><br /><br /><p><br /></p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-12188378978054189562009-09-06T06:01:00.000+08:002009-09-06T06:02:15.452+08:00Infinite bottle bug @ DotA Allstars 6.621. Get any hero<br />2. Buy bottle & TP scroll<br />3. Empty the bottle<br />4. Teleport to fountain<br />5. Shift + "click" mountain with bottle, like it was a rune<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/zm04Xg__Z5E&rel=0&color1=0x3a3a3a&color2=0x999999&hl=en&feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/zm04Xg__Z5E&rel=0&color1=0x3a3a3a&color2=0x999999&hl=en&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br /><br />That's it, enjoy.<br />(Subscribe to receive future updates, top right there)<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-40165116889370078572009-09-05T02:11:00.000+08:002009-09-05T02:12:40.250+08:00Garena Hack 5.6.9 by Russian community<img style="width: 381px; height: 237px;" src="http://i641.photobucket.com/albums/uu133/omg_merchant/blogspot%20backup/garenahack_ru.jpg" border="0" /><br /><img style="width: 386px; height: 178px;" src="http://i641.photobucket.com/albums/uu133/omg_merchant/blogspot%20backup/garenahack_ru_about.png" border="0" /><br />GarenaHack-er team up with Russians and pwned cqccyh's GarenaHack!!<br /><br /><br /><a href="http://i641.photobucket.com/albums/uu133/omg_merchant/blogspot%20backup/garenahack_ru_ping.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img src="http://i641.photobucket.com/albums/uu133/omg_merchant/blogspot%20backup/garenahack_ru_ping.png" border="0" /></a><br /><br /><br /><br /><br />Featurs included:<br /><br />- show REAL ping<br /><br />- remove 5 secs wait<br /><br />- DISABLED hack-protection<br /><br />- DISABLED spam-protection<br /><br />- 50exp/15mins (basic)<br /><br />- and many mor<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com3tag:blogger.com,1999:blog-3859083361749173696.post-37508578431101585942009-09-04T10:36:00.004+08:002009-09-04T10:40:11.570+08:00Best Game By Pass!<p>Many of you guys must have known this program for a while...<br /><br /><span style="color:Blue;"><span style="font-size:85%;">HideToolz</span></span><br /><br /> -Makes your hacks or any program undetectable in any game cheat detections.<br /> -Hides the process of a program from the Task Manager<br /><br /> -Works on every game:<br /><br /> *Used on an original Garena to use a MapHack by this method:<br /> a.)open your Maphack<br /> b.)open HideToolz.exe<br /> c.)find your maphacks process, right click and press hide<br />d.)open your Garena.exe (works on original Garena Ban me from 1st-hacks if it doesn't work when you use this method.)<br /> e.)Log in, join room, start game<br /> f.)Use your maphack<br /> g.)Have fun! I will try opening two grandchase window by hiding the process of the other next time.<br /><br />This is sometimes detected as a virus by some antivirus and as a hack program, not really a hack, it will be detected like Garena Hack... Don't blame me if this was detected as a virus.<br /><br />Kind people please scan this with virus total because I'm not familiar with the site. Thanks<img src="http://1st-hacks.com/forum/images/as4/smilies/biggrin.gif" alt="" title="Big Grin" class="inlineimg" border="0" /><br /><br /><br />This works on any game hacks or any other programs! So please don't move this thread or any thing else. You can target Cheat Engine with this just follow the method with common sense!<br /><br /><br />Have Fun,<br />HackED</p><p><a href="http://www.mediafire.com/?zt3ammmvyzz">DOWNLOAD HERE</a><br /></p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com1tag:blogger.com,1999:blog-3859083361749173696.post-57577807017238679552009-09-04T10:36:00.001+08:002009-09-04T10:36:34.281+08:00Dota 6.62b 6v6 - Dota Allstars 6.62b 6v6 Map Download<p><span style="font-weight: bold;"><span><span class="IL_SPAN">Dota</span> 6.62 6v6 map</span></span><span> has released. This map has extra 2 players in it, it is made by GoD-Tony. </span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_EPMdGmZirp0/SqBYfLQ_w5I/AAAAAAAAAbA/_ywAX43dvBs/s1600-h/dota-6.62b-6v6.PNG"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 348px; height: 111px;" src="http://2.bp.blogspot.com/_EPMdGmZirp0/SqBYfLQ_w5I/AAAAAAAAAbA/_ywAX43dvBs/s320/dota-6.62b-6v6.PNG" alt="" id="BLOGGER_PHOTO_ID_5377395247703638930" border="0" /></a><span><span style="text-decoration: underline; color: rgb(0, 153, 255); font-weight: 400; font-style: normal; font-family: Verdana,sans-serif; font-size: 13.2667px;" class="IL_LINK_STYLE">Dota</span> 6.62b is released because of exploit in <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.62 map and <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> </span><span>6.62b 6v6 followed the same thing. You can download <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.62b 6v6 Map and play!</span><br /><span class="fullpost"><br /><br /><span style="font-weight: bold; color: rgb(255, 0, 0);"><span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.62b 6v6 Ver.1 - <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> Allstars 6v6 Download Links:</span></span><br /><a style="font-weight: bold;" href="http://rapidshare.com/files/275180637/DotA_Allstars_v6.62b_6v6_Ver.1.w3x" target="_blank" rel="nofollow">DotA_Allstars_v6.62b_6v6_Ver.1.w3x</a> (Mirror 1)<br /><br /><span style="font-weight: bold; color: rgb(255, 0, 0);">Dota-Allstars v6.62b 6v6 Ver.1 Changelogs:</span><br /><span style="font-size: 85%;"></span><blockquote style="font-style: italic;"><span style="font-size: 85%;"><span>A quick update by IceFrog to fix a major exploit found in the official version of <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">DotA</span>.</span></span></blockquote></span></p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-48658265989888731922009-09-04T10:35:00.003+08:002009-09-04T10:35:56.187+08:00Dota 6.62 AI Map | Dota Allstars 6.62 AI Plus Map Download<span style="font-weight: bold;">Dota 6.62 AI Map | Dota Allstars 6.62 AI Plus Map Download </span>- The <span style="font-weight: bold;">Dota 6.62 AI Map</span>. The creator of AI Map BuffMePlz has released Dota-Allstars 6.62 AI v0.21 after a very long time. This Dota 6.62 AI map is in beta stage and some bugs might occur. Download Dota-Allstars v6.62 AI v0.21 AI & read what he said about this AI Map.<br /><span class="fullpost"><br /><br /><span style="color: rgb(255, 0, 0); font-weight: bold;">DotA 6.62 AI - Dota Allstars 6.62 AI 0.21 Map Download:-</span><br /><a style="font-weight: bold;" href="http://rapidshare.com/files/275049896/DotA_Allstars_v6.62_AI_0.21.w3x" target="_blank" rel="nofollow">Download DotA_Allstars_v6.62_AI_0.21.w3x </a>(Mirror 1)<br /><a style="font-weight: bold;" href="http://www.mediafire.com/?nmgw3jtjndt" target="_blank" rel="nofollow">Download DotA_Allstars_v6.62_AI_0.21.w3x</a> (Mirror 2)<br /><br /><span style="font-weight: bold; color: rgb(255, 0, 0);">BuffMePlz about this AI Map:</span><br /><blockquote style="font-style: italic;"><span style="font-size: 85%;">First release, updated to 6.62 and 1.24 compliant. Note that this is v0.21, and there will be bugs.<br /><br />Some abilities are not working for bots yet (they learn them but don't use them), and this is expected and will be addressed in future versions.<br /><br />The following game modes have been disabled for now:<br />-vr, -rv, -rd, -cd, -cm, -lm, -xl<br /><br />The following game commands have been disabled for now:<br />-afk, -kickafk, -ah, -switch, -fun<br /><br />Please report bugs to me.<br /><br />Things that are bugs:<br />-Crashes with reproducible reasons<br />-Abilities/items not working as expected (for players or bots)<br /><br />Things that are not bugs:<br />-Bots not using certain abilities<br />-Bots being too strong/weak/cheating. They do that.<br /><br />Thanks to Overflow_GR for his help on this version.<br /><br />Enjoy!</span></blockquote></span><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-64667531427844247762009-09-04T10:35:00.001+08:002009-09-04T10:35:33.200+08:00How to get Axe in random - Dota Bug<div style="text-align: center;"><a href="http://www.dota-utilities.com/2009/08/how-to-get-axe-in-random-dota-bug.html"><img style="width: 360px; height: 107px;" alt="Random Axe" src="http://i28.tinypic.com/2ex2gc4.jpg" /></a><br /></div><span><span>There is amazing bug in DotA by using it you can get Axe (Mogul Kahn) in <span style="text-decoration: underline; color: rgb(0, 153, 255); font-size: 13.2667px; font-weight: 400; font-style: normal; font-family: Verdana,sans-serif;" class="IL_LINK_STYLE">random</span>. This is a great news for Axe lovers, you can get Axe by doing <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">random</span> just by performing few steps. Taking <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">random</span> hero gives you extra 200 </span><span style="text-decoration: underline; color: rgb(0, 153, 255); font-size: 13.2667px; font-weight: 400; font-style: normal; font-family: Verdana,sans-serif;" class="IL_LINK_STYLE">gold</span> which really matters in starting of the game. Don't miss to try out this cool stuff or it gets fixed in Dota 6.62b Follow these simple steps to perform this bug.<br /><br /></span><span class="fullpost"><span style="color: rgb(255, 0, 0); font-weight: bold;">Requirements:</span><br />• Be a Host Or Co-ordinate with host.<br />• -ah (anti-hack command)<br />• -ap (AllPick mode)<br /><br /><span style="font-weight: bold; color: rgb(255, 0, 0);">Steps:</span><br />• We already know that the countdown timer of creeps spawn starts from 2 minutes after the game mode selection.<br />• Type "<span style="font-weight: bold;">-random</span>" when the timer reaches <span style="font-weight: bold; color: rgb(255, 0, 0);">1 minute 47 seconds</span><span style="color: rgb(255, 0, 0);">.</span><br />• Ask the host to type "<span style="font-weight: bold;">-ah</span>" command immediately at <span style="font-weight: bold; color: rgb(255, 0, 0);">1 minute and 42 seconds</span> or type it yourself when you are host.<br />• You will get Axe :)<br /><br />Note: Don't be too late to type Anti-hack command because there is time limit for it.<br /><br /><span style="font-size: 85%;">credits: Salival</span></span><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-15568210597670727962009-09-04T10:33:00.000+08:002009-09-04T10:34:01.406+08:00Dota 6.63 - Dota Allstars 6.63 Map Download, Changelogs - News & Updates<p><span><span><span style="text-decoration: underline; color: rgb(0, 153, 255); font-size: 13.2667px; font-weight: 400; font-style: normal; font-family: Verdana,sans-serif;" class="IL_LINK_STYLE">Dota</span> 6.63 - <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> Allstars 6.63 </span><span style="text-decoration: underline; color: rgb(0, 153, 255); font-size: 13.2667px; font-weight: 400; font-style: normal; font-family: Verdana,sans-serif;" class="IL_LINK_STYLE">Map</span><span> Download, Changelogs - News & <span style="text-decoration: underline; color: rgb(0, 153, 255); font-size: 13.2667px; font-weight: 400; font-style: normal; font-family: Verdana,sans-serif;" class="IL_LINK_STYLE">Updates</span><span>. As we all know that <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.62 has been released after a long time and we have had no changes in it because of Warcraft 1.24b patch issue. The next release will be </span></span></span><span style="font-weight: bold;"><span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63</span></span><span><span><span> & this release will have some changes/balancing & tweaking if <span style="text-decoration: underline; color: rgb(0, 153, 255); font-size: 13.2667px; font-weight: 400; font-style: normal; font-family: Verdana,sans-serif;" class="IL_LINK_STYLE">everything goes</span> perfectly with </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.62. Read the </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">updates</span> IceFrog has posted on his blog about the upcoming release of </span><span style="font-weight: bold;">Dota-Allstars 6.63</span>.<br /><br /><span style="font-weight: bold; color: rgb(255, 0, 0);">Update #2 from IceFrog:</span><br /></p><blockquote style="font-style: italic;"><span style="font-size: 85%;">I've added HLC support to 6.63. This functionality allows leagues that use hosting bots to handle the game mode functions directly.</span></blockquote><span class="fullpost"><blockquote style="font-style: italic;"><span style="font-size: 85%;">While the feature will still be tested to ensure that there are no unexpected side effects, I wanted to give leagues an early notice about this frequently requested feature. </span></blockquote><span style="font-weight: bold; color: rgb(255, 0, 0);"><br />Update #1 from IceFrog:</span><br /><blockquote style="font-style: italic;"><span style="font-size: 85%;">The 6.62 release seems to be a smooth one so far, no major bugs reported yet.<br /><br />I am starting 6.63 development now. This patch will be primarily focused on balance improvements.<br /><br />If there are any changes you'd like to suggest, please feel free. When making recommendations though, try to explain why you think a change would be good and what level of play you refer to.</span> </blockquote><span>We hope that there will be no bugs with the current <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> release so we can enjoy the upcoming great changes in </span><span style="font-weight: bold;"><span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63</span></span><span> also the 8mb <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span> file size increase (more heroes) ^^</span><br /><br /><span>This post is created you to give the latest information <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">updates</span> of the </span><span style="font-weight: bold;"><span><span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63 </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span></span></span><span><span>, If you have any <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">Dota</span> 6.63 beta </span><span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span>, changelogs, news or any kind of update. Please share it with us, Also share your thoughts & suggestions for the upcoming Dota-Allstars 6.63 <span class="IL_SPAN"><input name="IL_MARKER" type="hidden">map</span>. Happy waiting!</span></span><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-65728592047468502722009-09-02T08:46:00.001+08:002009-09-02T08:49:19.469+08:00DotA Allstars v6.62 Collided<p>DotA Allstars v6.62 Cheated<br /><br />-ca Activator<br />-gold #<br />-lumber #<br />-int #<br />-agi #<br />-str #<br />-lvl #<br />-xp #<br />-hp #<br />-mp #<br />-ms #<br />-debuff (Removes buff from selected unit)<br />-lock (locks the trade system)<br />-unlock (Unlocks it)<br />-charges# ### (First # slot 2nd charges)<br />-additem # (max is about 90)<br />-invul<br />-vul<br />-kill<br />-mana (Mana stays at 100%)<br />-invis (makes unit invisible)<br />-vis (visible)<br />-pathoff (walkthrough walls)<br />-pathon (normal)<br />-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)<br />-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)<br />-nocd (no cooldown)<br />-cdon (cooldown on)<br />-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)<br />-clearkeys (Clears bindings)<br />-showkeys (Shows bindings)<br />-mh (Dispalys map, no server splits, hopefully)<br />-setname<br />-size #<br />-food #<br />-heal<br />-copy #<br />-fast (Hit esc when training units)<br />-bfast (Hit esc on building structure)<br />-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)<br />-shareall<br />-share ##<br />-unshare ##<br />-ally ##<br />-unally ##<br />-soff (share off)<br />-spawn #### (List)<br />-ground ####<br />-add ####<br />-remove #### (removes the ability)<br />-g ## #### (gold)<br />-l ## #### (lumber)<br />-f ## #### (food)<br />-spa ## #### (Spawn unit)<br />-sn ## <name> (setname)<br />-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)<br />-dead (Sets units animation to dead)<br />-birth (Sets building to being built)<br />-attack (Sets unit to attack)<br />-stand (Sets unit to stand)<br />-hear (You can see what everyone is saying)<br />-nohear (back to normal)<br />-noreplay<br />-kick ## <message><br />-tele (sets patrol to teleport)<br />-note (sets it back to normal)<br />-reg <kill explode="" red="" blue="" teal="" purple="" yellow="" orange="" green="" pink="" gray="" lb="" dg="" brown=""> (Right-click two spots and a region will be made)<br />-time ## (Sets time to that hour)<br />-float ### ### (first #'s is height 2nd are speed)<br />-stop (Disable unit commands)<br />-resume (Enables them)<br />-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)<br />-autoh ### (Autoheals by precentage)(A little buggy)<br />-disable (Disable -reg)<br />-list# (1-8 )<br />-cheaton ## (Turns cheats on for player specified)<br />-cheatoff ## (Turns cheats off for player specified)<br />-unit #### (Spawns specified unit at issued location)<br />-nounit (Disables -unit)<br />-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)<br />-unitid (Shows the unit's rawcode)<br />-itemid (Shows the unit's item rawcode in first slot)<br />-destid (Shows rawcode of destructable in Reg)<br />-destroy (Removes selected units)<br />-revive (Revives dead hero and spawns at selected unit)<br />-addhp (Adds hp to any unit, needs to be divisable by 50)<br />-colors (Displays player numbers by color)<br />-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)</activator></kill></message></name></p><p><name><message><kill explode="" red="" blue="" teal="" purple="" yellow="" orange="" green="" pink="" gray="" lb="" dg="" brown=""><activator>http://www.mediafire.com/?umxzfkzthjt<br /></activator></kill></message></name></p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com1tag:blogger.com,1999:blog-3859083361749173696.post-72129621270708190932009-09-02T08:45:00.002+08:002009-09-02T08:47:18.371+08:00Warcraft Version Switcher 1.24b<div align="center"> <div><b><br /></b></div> </div> <!-- message --> <div style="margin: 5px; float: left;"> </div> <!-- google_ad_section_start --><img style="width: 418px; height: 294px;" class="ncode_imageresizer_original" id="ncode_imageresizer_container_1" src="http://i30.tinypic.com/2pp0oi8.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /><br /><br />Warcraft Version Switcher Patch 1.24a to 1.24b Download & Instruction Guide | Warcraft Version Switcher Patch 1.24b is available now, just like before. Warcraft Version Switcher is a very handy & easy to use tool, by using this you can switch between Warcraft Versions with 1 click, We have added Warcraft 1.24a & Warcraft 1.24b Patch in it, so you can navigate between the new patch easily. Check the download link and guide to use program.<br /><br />http://rs497.rapidshare.com/files/271618544/WVS-124b-by-DotA-Utilities.zip<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com1tag:blogger.com,1999:blog-3859083361749173696.post-44754209827644970322009-09-02T08:43:00.002+08:002009-09-02T08:48:58.045+08:00Garena [-Xtreme-] v5.0<p>===========================<br /><span style="color:Red;">Garena Hack [-Xtreme-] v5.0 </span><br />===========================<br /><br />##########<br /><span style="color:Blue;">Features:</span><br />#########<br /><br /><span style="color:Green;">- You Can Leave Room While Playing<br />- You Can Open Multiple Garena Client<br />- Remove Hack Protection You Can Use Any Hack (CheatEngine,WPE,Etc.)<br />- You Can Use Any MapHack<br />- Remove The 5 Secs. Waiting<br />- 1.24 MapHack By TyranO<br />- Many More..<br /></span><br /><br /><b>ScreenShot:</b><br /><img src="http://img34.imageshack.us/img34/3632/garena.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /><br /><br />- Exodia619 aKa. ChaoSlasher69 <img src="http://1st-hacks.com/forum/images/as4/smilies/wink.gif" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /><br /><br />* Report Bugs @ <a href="mailto:chaoslasher69@yahoo.com">chaoslasher69@yahoo.com</a><br /><br />*<span style="color:Red;"> I compressed the Garena.exe that's why it gives a false positive alert.</span><br /><br />* Use At Your Own Risk.. My Hack Don't Have Any Keylogs Or Viruses<br /><b><br />Virustotal:</b><br /><a rel="nofollow" href="http://www.virustotal.com/analisis/b44d7ae8a7445515a5006ca38acbaae48960cd8d02589e1c332a5f41cde9d340-1250509648" target="_blank">http://www.virustotal.com/analisis/b...340-1250509648</a><br /><b><span style="color:Purple;">9/41 Not Bad</span></b><br /><br /><span style="color:Red;"><b>Don't forget to press thanks<br /></b></span></p><p><br /></p><p>http://www.mediafire.com/?nozyq0xkm3f<img src="http://www.gamerzplanet.net/forums/images/smilies/general/ranger.gif" alt="" title="Ranger" class="inlineimg" border="0" /></p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-10332289887828309012009-08-27T08:56:00.001+08:002009-08-27T08:56:20.917+08:00Garena Auto-Joiner<p><span style="font-size: 100%;"><div align="center">Garena <span style="color: Magenta;">Auto-Joiner</span></div></span><br /><br /></p><div align="center">************************************************** ***********<br /><br /><b><span style="color: Navy;">Features:</span></b></div><br /><span style="color: Red;">*** You can minimized both the Auto-Joiner and Garena, while trying to join</span><br /><span style="color: Red;">*** It won't touch your mouse, so you can freely surf the net, ot do something else</span><br /><span style="color: Red;">*** It's automatically stops, when you've entered the room, and plays a short melody, so you will always know that you've entered.</span><br /><span style="color: Red;">*** You can choose delay between clicks</span> <span style="color: Purple;">(basic delay is 1,5 seconds, so 'Server is offline' shouldn't appear. And you can't change it. So by choosing delay, you are just adding it to the basic one)</span><br /><span style="color: Red;">*** Two modes: Mode 1 - for Original Garena, Mode 2 - for Hacked one. </span><span style="color: Purple;">(Mode 1 still may contain bugs, so feel free to tell about them here)</span><br /><br /><span style="color: Red;">*** <span style="color: DarkSlateBlue;">'F3'</span> hotkey - Start/Stop</span><br /><span style="color: Red;">*** <span style="color: DarkSlateBlue;">'F4'</span> hotkey - Hide</span><br /><span style="color: Red;">*** <span style="color: DarkSlateBlue;">'F5'</span> hotkey - Show</span><br /><br /><div align="center">************************************************** ***********<br /><br /><b><span style="color: DarkGreen;">Coming Features:</span></b></div> <span style="color: SandyBrown;">*** 1) Auto-Tunneler</span> (testing)<br /><span style="color: SandyBrown;">*** 2) Fix Mode 1 (lots of Error #2)</span><br /><span style="color: SandyBrown;">*** 3) Auto-Kicker</span><br /><span style="color: SandyBrown;">*** Waiting for more suggestions!</span><br /><br /><br /><b>If you found any bug, report it here.</b><br /><br />It may give you lots of 'Error #2', just restart it. I will update it soon.<!-- google_ad_section_end --> <!-- / message --> <!-- sig --> __________________<br /> <!-- google_ad_section_start(weight=ignore) --><b><span style="color: Red;">L</span></b>ife is short<br /><b><span style="color: Red;">L</span></b>ive while you can<br /><br />In the city... <b>Respect...</b> is <b><span style="color: Red;">Everything</span></b>.<br /><br /> <div class="smallfont" style="margin-bottom: 2px;">Quote:</div> <div> Originally Posted by <strong>Darth Eclipse</strong> </div> <div style="font-style: italic;">It's not like CM has the mission editor but they decided not to put it in because they thought that it would be funny.</div><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com3tag:blogger.com,1999:blog-3859083361749173696.post-2045639488721129742009-08-23T13:05:00.001+08:002009-08-23T13:05:15.997+08:00[Release] Garena CrushDie<p>Garena CrushDie v. 300a<br /><br /> * Anti-Cheat Engine disabled: use cheats and hacks in Warcraft (BlackShot not tested yet)<br /> * Auto-Updater disabled: the crack will work for a very long time because the updates will be ignored<br /> * “Room full. Please wait or buy Goldmember” removed: There won’t come any message, that you shall buy Goldmember<br /> * “You can retry joining the room in 5 seconds” removed: Just try as much as you want – without waiting 5 seconds<br /> * “You can’t leave the room during playing” removed: Leave the room when you want<br /> * Multi-Instance: Start Garena as often as you want – use different ports to connect 6 times to Garena and get mass Exp<br /><br />Not included because I didn’t want to let you wait (note these features will be included in a new update):<br /><br />* Startscreen: Normally all my cracks set the Startscreen of Garena to my blog, so you see all updates and news but this features is not included in 3.0a<span class="copyright"></span><br /> * Spamming in Room: Also not included is the features to send unlimited messages in room<br /><br />I hope you like that new crack!<br /><br />Credits:<br />BluSmash for hosting crushdie blog<br />ZincPlay for hosting crushdie cracks in the future</p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-70360358772829449152009-08-21T08:14:00.001+08:002009-08-21T08:14:13.295+08:00[Release] Garena CrushDie<p>Garena CrushDie v. 300a<br /><br /> * Anti-Cheat Engine disabled: use cheats and hacks in Warcraft (BlackShot not tested yet)<br /> * Auto-Updater disabled: the crack will work for a very long time because the updates will be ignored<br /> * “Room full. Please wait or buy Goldmember” removed: There won’t come any message, that you shall buy Goldmember<br /> * “You can retry joining the room in 5 seconds” removed: Just try as much as you want – without waiting 5 seconds<br /> * “You can’t leave the room during playing” removed: Leave the room when you want<br /> * Multi-Instance: Start Garena as often as you want – use different ports to connect 6 times to Garena and get mass Exp<br /><br />Not included because I didn’t want to let you wait (note these features will be included in a new update):<br /><br />* Startscreen: Normally all my cracks set the Startscreen of Garena to my blog, so you see all updates and news but this features is not included in 3.0a<span class="copyright"></span><br /> * Spamming in Room: Also not included is the features to send unlimited messages in room<br /><br />I hope you like that new crack!<br /><br />Credits:<br />BluSmash for hosting crushdie blog<br />ZincPlay for hosting crushdie cracks in the future</p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-51414638232119970582009-08-20T01:44:00.001+08:002009-08-20T01:44:24.117+08:00Ultimate Garena 1.4 by Ankur MathurHello users from 1st-hacks and most of all users from Garena Section!<br />Here is the new release of Ankur Mathur. A new working crack that will bypass garena protection. Is one of the best maphacks.<br /><br />We had added a new interface and made it an exe autoextracting. What this?<br /><br />Here are some images to aclare your doubts:<br /><br /><img style="width: 228px; height: 602px;" src="http://i60.servimg.com/u/f60/12/30/11/42/dibujo30.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /><br /><br /><img style="width: 367px; height: 453px;" id="ncode_imageresizer_container_1" src="http://i60.servimg.com/u/f60/12/30/11/42/dibujo31.jpg" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /><br /><br /><br />What's new and what's the same?<br /><br /><b><span style="color: Red;">v1.4<br /><span style="font-size: 100%;"><br />Latest Garena 3.3.1912 Cracked...<br /></span><br /><span style="font-size: 85%;"><br />1) Fixed Clan Bugs with Previous Ultimate Garena v1.3<br />2) Unlimited Group Alerts (CLAN)<br />3) Garena can't detect new crack<br />4) Fixed - "THE FILE HAS BEEN MODIFIED" Error!<br />5) Added more Admin Menus (dunno if they work or not <img src="http://1st-hacks.com/forum/images/as4/smilies/wink.gif" alt="" title="Wink" class="inlineimg" border="0" /> )<br />6) Warcraft 1.24 Ladder Supported</span><br /></span></b><br /><br />v1.3<br />1) Fixed Some Minor Bugs.<br />2) AUTO ROOM JOINER<br />3)Protection from leeching ... lolz<br /><br />v1.2<br />1) Flood Function Fixed! now u try flooding<br />2) [CRACKED] Wc3Ladder to display full info => Level,Disconnects,Win,Loss etc<br />3) Now You can leave/change rooms while playing!!! <img src="http://1st-hacks.com/forum/images/as4/smilies/smile.gif" alt="" title="Smile" class="inlineimg" border="0" /><br />4) Added 9 Servers but not all work i think (7 of them work)<br /><br />v1.1<br /><span class="copyright"></span><br /><b>1)</b> removed 5 sec wait<br /><b>2)</b> disabled nag "Sorry, this room is full. \nOnly Gold Members can join full Rooms. Buy Gold membership now!"<br /><b>3)</b> garena maphack protection bypassed, all previous maphacks are undetected!<br /><b>4)</b> You can use Shadowfrench's Maphack again <img src="http://1st-hacks.com/forum/images/as4/smilies/smile.gif" alt="" title="Smile" class="inlineimg" border="0" /><br /><b>5)</b> Stopped garena updates<br />Ankur dice (18:38):<br /><b><span style="color: Red;">*</span>6)</b> Multi-Client - To gain more exp by opening 6 garena...Supported!<br /><b>7)</b> removed Spam-Limit, no u can repeatedly send messages no error will come "Sorry for Better gaming experience, do not flood!"<br /><b>8)</b> Shows Real and Virtual ips... in player profile when u click a user in room<br /><b>9)</b> Shows exact pings in the room, removed bars!<br /><b>10)</b> Now Even if user has blocked chat you can chat with him.. LOL!<br /><b><span style="color: Red;">*</span>11)</b> exp hack 100/15 min (Thanks to pudge666 :P)<br /><b>12)</b> Admin Functions added in menu (some work some might not work)<br /><br /><br />Hope that you all enjoy it. If you have problems with this crack, <b>DO NOT</b> open new threads asking for help with this crack. All help must be asked here, in this thread related with this crack.<br /><br />Also, <b>DO NOT SAY THANKS</b>...<u>just press the <b>thanks button</b></u>, download and leave if you don't have nothing more to say. People that will start <b>posting/spamming..saying Thank, great job, nice, etc..."shorty words" </b>will be deleted and <b>banned for 3 months!</b> I warned you, so later don't come to me sending e-mails to unban you. <b>Read the rules</b> as all. We <b>DO NOT ALLOW SHORTY WORDS!</b><br /><br /><span style="font-size: 85%;"><span style="color: Red;"><b>DO NOT DOWNLOAD THIS CRACK IF U R LOOKING FOR EXP HACK, OR , EXP GAIN... THIS CRACK IS ONLY FOR USING HACKS THAT ARE DETECTED.. DOWNLOAD THIS FOR AUTO ROOM JOINER, OR U DONT WANT 5 SEC WAIT.</b></span></span><br />All the best,<br /><br />Xexiu<br /><br /><u>Download:<br /><br /><span style="color: DarkOrange;"><span style="font-size: 100%;">How to use Auto Room Joiner</span></span><br /><span style="color: DarkOrange;"><span style="font-size: 85%;"><b><i>1) Select the full room which you want to enter.<br />2) press F12.. the auto trying starts then if you can enter then press F11!</i></b></span></span></u><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com2tag:blogger.com,1999:blog-3859083361749173696.post-65988076848070897732009-08-17T11:02:00.000+08:002009-08-17T11:03:56.464+08:00Best Garena Hack 3.0.4 - Dota Utilities Crack<p><b>Garena <span style="color: rgb(0, 153, 255);"><span style="font-family: Verdana;"><b><u>Hack</u></b></span></span> 3.0.3 by DotA-Utilities. Best Garena Hack <span style="color: rgb(0, 153, 255);"><span style="font-family: Verdana;"><b><u>working</u></b></span></span> 15th August</b>. Lot's of Garena players have been searching for working <b>Garena Crack</b> after the Garena Mega <span style="color: rgb(0, 153, 255);"><span style="font-family: Verdana;"><u>Exp</u></span></span> Hack has stopped working. Don't worry your searching is over because the new working Garena hack Crack by DotA-Utilities is available. This is the best Garena crack with a lot of <span style="color: rgb(0, 153, 255);"><span style="font-family: Verdana;"><u>new features</u></span></span> but it does not have Garena Mega Exp.<br /><br /></p><div align="center"><b><a rel="nofollow" href="http://rapidshare.com/files/267406088/GarenaHack_Updated__By_Dota-Utilities.rar" target="_blank">Download Garena Hack Link (Updated 15th August)</a><br />Mirror <a rel="nofollow" href="http://www.mediafire.com/?32heii09wam" target="_blank">http://www.mediafire.com/?32heii09wam</a><br /><br /></b></div> <b>Garena Hack by DotA-Utilities Features</b> :--<br /><br />• Enter any room without 5 seconds waiting restriction.<br />• Removes all advertisement banners in Garena.<br />• 100 Exp / 15mins for basic member!<br />• Pings can be seen on digits.<br />• No Chat Restrictions, Spam allowed.<br />• Unlimited group alert<br />• Garena Updating disabled.<br />• Shows HP bars in WarCraft.<br />• Show enemy icons ingame.<br />• WarCraft 3 Dota Inventory Hotkeys.<br />• Can open more than one Garena clients at one time.<br />• Admin Functions (some of them will not work)<br />• Auto game room joiner (AutoJoiner) | Press F12 to turn on, F11 to turn off.<br />• Can use any maphack, Warcraft 1.21, 1.22, 1.23, 1.24 Maphack.<br />• Anti-Hack Protection removed.<br />• Can use other hacks also including Custom Kick, Drophack etc.<br />• Namespoofer, ability to change username.<br />• Garena Icon Hack.<br />• Host can use Custom Kick Garena to win ladder game.<br />• Ladder Always.<br />• Host a game under custom name.<br />• Can Enter Custom Ladder level<br />• You can open more then multiple Garena clients for more exp.<br />• 7 Servers are added including DotA-Utilities server.<br />• Can leave room while playing.<br />• No Garena Mega EXP hack, <i>but something is better than nothing.</i><br /><br /><a rel="nofollow" href="http://rapidshare.com/files/267406088/GarenaHack_Updated__By_Dota-Utilities.rar" target="_blank"><b>Download Garena Hack Link (Updated 15th August)</b></a><br /><b>Mirror <a rel="nofollow" href="http://www.mediafire.com/?32heii09wam" target="_blank">http://www.mediafire.com/?32heii09wam</a></b><br /><br /><div align="left">thank me if i help<br /></div> Credits to Dota-Utilities<br /><br />This is the antivirus result. <a rel="nofollow" href="http://www.virustotal.com/analisis/f8c4bafe294f4571ba33dbd773140d14483f12c7800f0f4d312dbbab4bc32a04-1250286654" target="_blank">http://www.virustotal.com/analisis/f...a04-1250286654</a><br /><br /><span style="font-size: 180%;"><span style="color: Red;">USE IT AT YOUR OWN RISK</span></span><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com0tag:blogger.com,1999:blog-3859083361749173696.post-85202539160042865002009-08-14T23:09:00.000+08:002009-08-14T23:10:33.475+08:00GarenaCrack+Mh v1.24&v1.23 + Auto room joiner<!-- (Principal) --> <!-- google_ad_section_start --><h3 class="post-title"> </h3> <span style="color: lime;"><b>Heyy ppl, </b></span><br /><span style="color: lime;"><b>First of all.. i do not take credits for making these programmes</b></span><br /><br /><span style="color: lime;"><b>I know that many people misses using maphack and joining a room with ease with auto room joiner.. But Garena has detected many Garena hacks recently.</b></span><br /><br /><span style="font-size: 180%;"><span style="color: red;"><b>NEW UNDETECTED GARENA CRACK.</b></span></span><br /><span style="color: red;"><b>Link: </b></span><a rel="nofollow" href="http://www.mediafire.com/download.php?i14wu3hnzxm" target="_blank"><span style="color: red;"><b>http://www.mediafire.com/download.php?i14wu3hnzxm</b></span></a><br /><span style="color: red;"><b>Credits: ankurakaet @ </b></span><a rel="nofollow" href="http://www.1st-hacks.com/" target="_blank"><span style="color: red;"><b>http://www.1st-hacks.com/</b></span></a><br /><span style="color: red;"><b>DO NOT CLICK THE PROGRAMME 1ST-HACK, CLICK GARENA.EXE</b></span><br /><span style="color: red;"><b>how to differenciate if it is crack version? when garena.exe pop up, it shows Ultimate Garena on the login pop up.</b></span><br /><br /><span style="color: red;"><span style="font-size: 85%;">v1.4</span></span><br /><span style="font-size: 85%;"><span style="color: red;">1) Fixed Clan Bugs with Previous Ultimate Garena v1.3</span></span><br /><span style="font-size: 85%;"><span style="color: red;">2) Unlimited Group Alerts (CLAN)</span></span><br /><span style="font-size: 85%;"><span style="color: red;">3) Garena can't detect new crack</span></span><br /><span style="font-size: 85%;"><span style="color: red;">4) Fixed - "THE FILE HAS BEEN MODIFIED" Error!</span></span><br /><span style="font-size: 85%;"><span style="color: red;">5) Added more Admin Menus (dunno if they work or not <img src="http://1st-hacks.com/forum/images/as4/smilies/wink.gif" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /> )</span></span><br /><span style="font-size: 85%;"><span style="color: red;">6) Warcraft 1.24 Ladder Supported</span></span><br /><br /><br /><span style="color: red;">v1.3</span><br /><span style="color: red;">1) Fixed Some Minor Bugs.</span><br /><span style="color: red;">2) AUTO ROOM JOINER</span><br /><span style="color: red;">3)Protection from leeching </span><br /><span style="color: red;">v1.2</span><br /><span style="color: red;">1) Flood Function Fixed! now u try flooding</span><br /><span style="color: red;">2) [CRACKED] Wc3Ladder to display full info </span><br /><span style="color: red;">Level,Disconnects,Win,Loss etc</span><br /><span style="color: red;">3) Now You can leave/change rooms while playing!!! <img src="http://1st-hacks.com/forum/images/as4/smilies/smile.gif" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /></span><br /><span style="color: red;">4) Added 9 Servers but not all work i think (7 of them work)</span><br /><br /><span style="color: red;">v1.1</span><br /><span style="color: red;">1) removed 5 sec wait</span><br /><span style="color: red;">2) disabled nag "Sorry, this room is full. \nOnly Gold Members can join full Rooms. Buy Gold membership now!"</span><br /><span style="color: red;">3) garena maphack protection bypassed, all previous maphacks are undetected!</span><br /><span style="color: red;">4) You can use Shadowfrench's Maphack again <img src="http://1st-hacks.com/forum/images/as4/smilies/smile.gif" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /></span><br /><span style="color: red;">5) Stopped garena updates</span><br /><span style="color: red;">Ankur dice (18:38):</span><br /><span style="color: red;">*6) Multi-Client - To gain more exp by opening 6 garena...Supported!</span><br /><span style="color: red;">7) removed Spam-Limit, no u can repeatedly send messages no error will come "Sorry for Better gaming experience, do not flood!"</span><br /><span style="color: red;">8) Shows Real and Virtual ips... in player profile when u click a user in room</span><br /><span style="color: red;">9) Shows exact pings in the room, removed bars!</span><br /><span style="color: red;">10) Now Even if user has blocked chat you can chat with him.. LOL!</span><br /><span style="color: red;">*11) exp hack 100/15 min (Thanks to pudge666 :P)</span><br /><span style="color: red;">12) Admin Functions added in menu (some work some might not work)</span><br /><br /><br /><span style="color: blue;"><span style="font-size: 180%;"><b>Next dl the maphack</b></span> </span><br /><span style="color: blue;"><a rel="nofollow" href="http://www.megaupload.com/?d=BBEKE19B" target="_blank"><span style="color: white;"><b>http://www.megaupload.com/?d=BBEKE19B</b></span></a></span><span style="color: white;"><a rel="nofollow" href="http://www.4shared.com/file/124967716/b55b891d/Maphack_v123.html" target="_blank"><span style="color: white;"><b>http://www.4shared.com/file/124967716/b55b891d/Maphack_v123.html</b></span></a><br /><b>FOR WATCRAFT VERSION 1.23</b></span><br /><br /><span style="color: magenta;"><b>Link: </b></span><a rel="nofollow" href="http://www.mediafire.com/?t9gjpjmdwwy" target="_blank"><span style="color: magenta;"><b>http://www.mediafire.com/?t9gjpjmdwwy</b></span></a><span style="color: magenta;"><b> <span style="color: rgb(255, 0, 0);"> FOR WARCRAFT VERSION 1.24</span></b></span><br /><br /><span style="color: blue;"><b>Credits: TyranO @ </b></span><a rel="nofollow" href="http://www.d3scene.com/" target="_blank"><span style="color: blue;"><b>http://www.d3scene.com/</b></span></a><br /><span style="color: blue;"><b>WORKS ONLY FOR Warcraft v1.24, i will post v1.23 if u guys request it.. but most people use v1.24</b></span><br /><span style="color: blue;"><b>For garena user, Pls do not use the name spoofer and the buttons at the buttom right of the programme.</b></span><br /><div align="left"><img style="width: 432px; height: 495px;" src="http://img34.imageshack.us/img34/1297/d3124.png" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /></div><br /><br /><span style="font-size: 85%;"><span style="color: slategray;"><b><img src="http://img187.imageshack.us/img187/4485/redt.png" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /></b></span></span><br /><br /><a rel="nofollow" href="http://img297.imageshack.us/i/d3scene.png/" target="_blank"><img src="http://img297.imageshack.us/img297/5876/d3scene.th.png" alt="" onload="NcodeImageResizer.createOn(this);" border="0" /></a><br /><br /><span style="font-size: 78%;"><span style="color: gray;"><b><span style="font-size: 100%;"><span style="color: darkorange;"><i><u>Features:</u></i></span></span></b><br /><br /><span style="font-size: 78%;"><b><span style="font-size: 78%;"><span style="color: slategray;"><span style="color: red;">- Save features in config.ini (customizable all features)</span></span></span></b><br /></span></span></span><span style="font-size: 78%;"><span style="color: gray;"><b><span style="font-size: 100%;"><span style="font-size: 85%;"><span style="color: slategray;">- Grab your Cd-Keys</span></span></span></b></span></span><br /><span style="font-size: 78%;"><span style="color: gray;"><b><span style="font-size: 100%;"><span style="font-size: 85%;"><span style="color: slategray;">- Reveal units</span></span></span></b><br /><span style="font-size: 100%;"><b><span style="font-size: 78%;"><span style="color: gray;">- Reveal units on minimap</span></span></b><br /><b><span style="font-size: 78%;"><span style="color: gray;">- Remove fog</span></span></b><br /><b><span style="font-size: 78%;"><span style="color: gray;">- Remove fog on minimap</span></span></b><br /><b><span style="font-size: 78%;"><span style="color: gray;">- Clickable units</span></span></b><br /></span></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>- See ressources</b></span></span><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- See invisible</span></span></b><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Bypass -ah feature in DotA </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Show illusions </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Show enemy pings </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Clickable invisible units </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- See cooldowns (Sd333221)</b></span></span><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- See skills </span></span></b><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Show invisible units as red </span></span></b><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Show hero icons ally/enemy/all </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Enable trade ressources in DotA </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Show hero icons ally/enemy/all </span></span></b><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Enable trade ressources in DotA </b></span></span><span style="font-size: 85%;"><span style="color: slategray;"><b>(Sd333221)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Working Hotkeys (F4,F5 for on/off and NUM+, NUM- for zoom out/in)</b></span></span><br /><span style="font-size: 85%;"><span style="color: slategray;"><b>- Namespoofer</b></span></span><span style="color: slategray;"><b> with colors</b></span><br /><span style="color: slategray;"><b><span style="font-size: 85%;">- Camera Distance Hack (customizable distance)</span></b></span><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Custom trade amounts</span></span></b><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Minimize to tray button</span></span></b><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Show all HP bars (For the HP bars features, you have to have the option always show healthbars in warcraft III DISABLED)</span></span></b><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Show only enemy HP bars (Darimus)</span></span></b><br /><b><span style="font-size: 85%;"><span style="color: slategray;">- Show only ally HP bars </span></span><span style="color: slategray;"><span style="font-size: 85%;">(Darimus)</span></span></b><br /><b><span style="color: slategray;">- Top view feature (removes the angle so you look over everything at 180 degrees)</span></b><br /><b><span style="color: slategray;">- Remove zoom angles (removes the deviation when zooming)</span></b><br /><b><span style="color: slategray;">- 90 degree spin (spins camera by 90 degrees)</span></b><br /><b><span style="color: slategray;">- Smooth Camera (Max Camera distance that doesn't lock the zoom)</span></b><br /><b>A small dota tip for everyone</b><br />The spider webs of hero broodmother are not transparent when you have Bypass -AH enabled. Disable it and the spider webs will become transparent again.<br /><br /><span style="color: lime;"><b>Lastly, dl the auto room joiner!</b></span><br /><span style="color: lime;"><b>How to use Auto Room Joiner</b></span><br /><b><span style="color: lime;"><span style="font-size: 85%;">-Select a room and press F12 </span></span></b><br /><span style="font-size: 85%;"><span style="color: lime;"><b>-When you are able enter to enter room, press F11</b></span></span><br /><span style="color: lime;"><b><span style="font-size: 85%;">and TADAH! U GOT IN</span></b></span><br />Auto Room Joiner is included in Cracked Garena Programme, u do not need to dl a auto room joiner.<div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com1tag:blogger.com,1999:blog-3859083361749173696.post-52144727193095818792009-08-13T08:20:00.001+08:002009-08-13T08:20:54.286+08:00Mega Exp Hack 800 exp/15mins(gm)- Work or don't Work ! Pls Test<p>Garena Mega Experience Hack - Garena Mega Exp Hack Guide and Download. Nowadays most of the players in Garena are getting high levels in just few time without playing any games. Players are getting 1-5 level(s) in 1 day and other players who have low levels are curious want to know their secret. The secret is Garena Mega Exp hack which gives you 400 Experience points/ 15 Minutes if you are basic member. It gives 800 Exp per 15 minutes if you are gold member. This Garena Mega Exp Hack is great if you wanna increase the numbers of your levels smile - There are many features in this Experience hack depends on user. Also we have updated this Garena. Please continue reading to have a guide of using Garena Mega Exp Hack.<br /><br />How to Use Garena Mega Exp Hack:-<br /><br />1. <a href="http://rapidshare.com/files/262344913/GarenaHack-Latest_Updated.rar">Download Garena Exp Hack with MegaEXP</a><br /><br />2. Extract GarenaHack-Latest&Updated.rar using WinRaR.<br /><br />3. Go to the folder where you have extracted the files, Open "_Start Garena with GarenaHack.exe"-<br /><br />4. Click start Garena Hack with MegaEXP Free<br /><br />4. After few seconds Garena and Garenahack window will popup<br /><br />5. Just close Garena window, and click "Start MegaExp Hacking - 12 Servers Connect" on GarenaHack window.<br /><br />6. Again a Dialog window will popup. Just type your username/password and UID and Click Start EXP Hacking.<br /><br />7. Two command prompt windows will appear.. just leave it for few time.. and then login your account on Garena then see your experience boost.<br /><br /><br />Points to be noted:<br /><br />- MegaExp - connecting to 12 Garena servers for maximum EXP. These are all the garena servers, these servers are in the latest original garenahack private version. If you get low exp or nothing all all then that's it smile I cannot do more... for now.<br /><br />- Opening Multiple Garena MegaEXP windows with the same account WON'T get you more EXP.<br /><br />- if you see a password box when you start the program then try starting it again using: "_Start Garena with GarenaHack.exe"<br /><br /><br />- This will not work on Microsoft Windows Vista.<br /><br />- if MegaEXP hack don't work on a certain account then there's nothing we can do.<br /><br />- Basic Members will start getting Experience after 30-45 Minutes whereas Gold Members will starting gaining Exp in 15-20 minutes.. Use this program at your own risk.</p><div class="blogger-post-footer">http://map-hacking.blogspot.com/feeds/posts/default</div>Dota hackshttp://www.blogger.com/profile/05967547613333389547noreply@blogger.com3